Lighting Technical Artist

Skydance

Job Summary

As a Lighting Technical Artist at Skydance Animation Madrid, you will provide technical support to the lighting department, resolving input issues, tracking tickets, and testing new tools. This role involves debugging farm errors, optimizing department procedures, and maintaining in-depth knowledge of the entire pipeline, especially back-end departments. You will also assist in documenting technical workflows and collaborating with other teams to foster a strong creative and technical environment.

Must Have

  • Provide technical support to assigned departments
  • Debug issues with key inputs & outputs (e.g., Farm errors, HDAs, internal tools, publishing processes)
  • Optimize department procedures
  • Possess in-depth knowledge of the entire pipeline, especially back-end departments
  • Assist supervisor in documenting technical workflows
  • Collaborate with other team members, TAs, and TDs
  • 3-5 years of professional experience in VFX or animation industries
  • At least 1 year of experience in the animation industry
  • Strong technical aptitude related to 3D animation
  • Knowledge of some 3D animation areas (Modeling, Surfacing, Animation, Lighting)
  • Experience with Houdini and Solaris
  • Experience with USD files

Good to Have

  • Python and VEX knowledge
  • Knowledge of Renderman
  • Linux knowledge
  • Medium-High English level
  • Spanish language skills

Job Description

As a lighting TA, you will assist the department in resolving input issues, tracking tickets, testing new tools and iterating with TDs.

Responsibilities

  • Gives technical support to the assigned departments.
  • Debugs issues with key inputs & outputs eg. Farm errors, HDAs, internal tools, publishing processes
  • Optimizes department procedures.
  • In-depth knowledge of the entire pipeline, especially the back-end departments.
  • Assists the supervisor in documenting the technical workflows.
  • Attends technical meetings to as requested, to keep trained and updated in the new studio/department tools, pipelines, workflows, etc.
  • Keeps up on current technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
  • Collaborates with other team members, TAs of other departments and the TDs when necessary.
  • Follows the department supervisor and leads6 instruction.

Requirements

  • 3-5 years of professional experience in VFX or animation industries.
  • At least 1 year of experience in the animation industry.
  • Strong technical aptitude related to 3D animation is a must.
  • Knowledge of some 3D animation areas (Modeling, Surfacing, Animation, Lighting).
  • Experience with Houdini and Solaris.
  • Experience with USD files.
  • Python and VEX is a plus.
  • Knowledge of Renderman is a plus.
  • Linux knowledge is a plus.
  • Medium-High English level desirable.
  • Spanish desirable.

8 Skills Required For This Role

3d Animation Real Time Vfx Game Texts Lighting Shading Linux Back End Houdini Python

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