As a Lead/Principal Lighting Artist, you will be responsible for crafting stunning, dynamic real-time lighting for a large-scale open-world AAA game built in Unreal Engine 5 (Lumen). You will collaborate with the Art Director, VFX, and Environment Art teams to achieve the best possible quality. You will also work closely with the Tech Art department for scaling and performance optimization. Your responsibilities include creating amazing lighting for an open-world game utilizing Lumen in a dynamic time-of-day scenario, managing the Lighting Art team, tracking lighting production, providing timely feedback to other departments, and keeping documentation updated.