Lead Technical Producer

14 Minutes ago • All levels
Technical Art

Job Description

IO Interactive is seeking a Lead Technical Producer for their Backbone team, working on Project 007 and Project Fantasy, both powered by the Glacier engine. This role involves overseeing a team of producers, driving production strategy for technical initiatives, ensuring smooth workflows, and successful project delivery. The Lead Technical Producer will collaborate with executive leadership to balance scope, quality, and efficiency, while optimizing production processes and risk management across multiple cross-disciplinary teams.
Good To Have:
  • Experience with game engines or large-scale technical development
  • Background in software engineering
  • Experience in organizational change, process improvement, or scaling teams
Must Have:
  • Lead and mentor a team of Technical Producers
  • Oversee production strategy and execution for technical initiatives
  • Facilitate communication and alignment between technical, production, and product leadership
  • Improve processes, tools, and workflows to enhance efficiency, risk mitigation, and technical excellence
  • Proactively identify and mitigate risks
  • Track memory budgets and performance at all stages of development
  • Manage, coordinate, and validate builds and branches
  • Drive production best practices
  • Collaborate with the Executive Producer and leadership to define long-term production strategies and scalability plans
  • Participate in recruitment and performance reviews for technical team members
  • Proven experience in technical production, project management, or leadership roles within game development or technology-driven projects
  • Strong knowledge of project management methods, tools (JIRA, Confluence, etc.), and software defect tracking
  • Deep understanding of game development pipelines, live service workflows, and/or technical platform development
  • Experience managing and mentoring production teams
  • Strong problem-solving and risk management skills
  • Effective communicator and relationship builder across multiple stakeholders and leadership levels
  • Familiarity with software development practices, system integration, and version control systems (Perforce, Git, etc.)
  • Excellent leadership, mentorship, and conflict resolution skills

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We are looking for a talented Lead Technical Producer to join our Backbone team, the core programming team that powers our ambitious game projects. We are currently working on Project 007, a brand-new James Bond video game featuring an original Bond story, and Project Fantasy, a groundbreaking online fantasy RPG for console and PC. Both projects are built on Glacier, our state-of-the-art proprietary game engine.

As a Lead Technical Producer, you will oversee a team of producers, each responsible for leading cross-disciplinary teams alongside a Technical Lead and a Product Owner. You will drive production strategy and execution for technical initiatives, ensuring smooth workflows, aligned priorities, and successful project delivery.

Working closely with the Executive Technical Producer, Technical Director, and Product Manager, you will play a key role in balancing scope, quality, and efficiency across multiple teams while optimizing production processes and risk management strategies.

What you will do:

  • Lead and mentor a team of Technical Producers, ensuring they have the support, guidance, and tools to drive their respective teams effectively.
  • Oversee production strategy and execution for technical initiatives, aligning with company goals and product roadmaps.
  • Facilitate communication and alignment between technical, production, and product leadership to optimize cross-functional collaboration.
  • Improve processes, tools, and workflows to enhance efficiency, risk mitigation, and technical excellence.
  • Proactively identify and mitigate risks, ensuring teams remain on track while maintaining performance and quality standards.
  • Track memory budgets and performance at all stages of development.
  • Manage, coordinate, and validate builds and branches, ensuring alignment with game timelines and milestones.
  • Drive production best practices, ensuring smooth coordination between engineering, design, and product teams.
  • Collaborate with the Executive Producer and leadership to define long-term production strategies and scalability plans.
  • Participate in recruitment and performance reviews for technical team members.

Who you are:

  • Proven experience in technical production, project management, or leadership roles within game development or technology-driven projects.
  • Strong knowledge of project management methods, tools (JIRA, Confluence, etc.), and software defect tracking.
  • Deep understanding of game development pipelines, live service workflows, and/or technical platform development.
  • Experience managing and mentoring production teams and fostering a culture of continuous improvement.
  • Strong problem-solving and risk management skills, able to balance priorities in a fast-paced environment.
  • Effective communicator and relationship builder across multiple stakeholders and leadership levels.
  • Familiarity with software development practices, system integration, and version control systems (Perforce, Git, etc.).
  • Excellent leadership, mentorship, and conflict resolution skills.

Nice to have:

  • Experience with game engines or large-scale technical development.
  • Background in software engineering.
  • Experience in organizational change, process improvement, or scaling teams.

Who we are:

!linkedinpersonalcoverimagecurrentprojects.png

We are an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We are a studio that values in-person collaboration. Being together helps us focus our collective energy on our immediate goals. For us, being both in-office as well as connected across our studios helps us integrate our teams faster, strengthen relationships, and improve knowledge-sharing. We believe that the more time we spend together, the more quality and progress we achieve for our games and players.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

Learn more about our Glacier engine.

Department

Production

Project

Backbone

Vacancy ID

VACTBC

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