1. Lead the overall UI visual system design for projects, establishing and implementing the game's visual style direction.
2. Responsible for the design and quality control of core interfaces, icons, animations, and UI effects.
3. Deeply understand the interaction logic and information hierarchy of card-based gameplay to create a smooth operational experience.
4. Combine project themes to create a UI visual language that is both trendy and futuristic.
5. Collaborate closely with planners, artists, programmers, and TAs to efficiently implement UI within the engine.
6. Manage and guide the UI design team, coordinate outsourcing resources, and ensure delivery quality and style consistency.
1. Over 5 years of UI design experience, with over 2 years of experience as a Lead UI or UI Team Lead.
2. Familiar with mobile game R&D processes and possess experience with fully launched projects.
3. Have a deep understanding of American comic hero themes or related project experience, with unique insights into visual symbols, color language, and UI expression.
4. Deeply understand the interface layout and interaction logic of card-based or nurturing gameplay.
5. Proficient in mainstream design tools such as Figma, Photoshop, After Effects, and Illustrator.
6. Familiar with Unity UI (UGUI / UIToolkit) or Unreal UMG UI implementation processes.
7. Possess excellent communication, collaboration, and aesthetic judgment skills, capable of leading a team to continuously optimize visual quality.