Level Design Team Leader

3 Months ago • 2-3 Years • Level Design

Job Summary

Job Description

As a Level Design Team Lead at Playtika, you'll spearhead the creation and management of exciting and engaging puzzle levels for Best Fiends, a popular match-3 puzzle mobile game. You'll lead a team of level designers, fostering a collaborative and learning environment, ensuring high-quality level design that keeps players entertained and coming back for more. Responsibilities include strategizing and implementing level design vision, balancing and tuning levels, reviewing and improving level performance, and staying abreast of industry trends. You'll work closely with level QA to ensure a top-notch player experience.
Must have:
  • Passion for mobile casual games, especially match-3
  • 2-3 years experience in game design, specifically match-3 games
  • 2-3 years experience managing teams in game design, product, or analytics
  • Knowledge of game balancing and pacing
  • Deep understanding of level design concepts
  • Strong attention to detail
  • Independent and proactive
  • Team player

Job Details

Join us at Playtika (NASDAQ: PLTK), where we're driven by the belief life needs play. We’re on a mission to deliver infinite ways to play using cutting-edge technologies like AI and machine learning to craft immersive experiences that connect, inspire and entertain millions of players worldwide. 

From our start as a small mobile games company founded in Israel to our current position as a publicly traded company and industry leader, we continue to be a dominant force in interactive entertainment. With a diverse portfolio of award-winning, category-leading Casual and Social Casino-themed games, including nine of the top 100 highest-grossing mobile games in the US, we're setting the standard for excellence. 

Our success story is co-authored by a dynamic team of storytellers, strategists, creators and data scientists who thrive on innovation. We are home of the best, advancing an inclusive culture that embraces our core values and reflects our agile DNA. 

With a strong financial foundation, disciplined operations, unwavering player-focused approach and  relentless can-do spirit, we're well-positioned for sustained growth. If you're ready to join the driving force behind the evolution of interactive entertainment, we invite you to come play with us.  

We are looking for a Level Design Team Leader to join and lead our Level Design Team. As a Level Design Team Lead, you’ll lead the level design team with main focus on creating and managing the heart of the game experience - thrilling, fun, well-balanced and interesting casual puzzle levels, that keep players coming back for more!

Responsibilities:

  • Love playing games, and Best Fiends in particular, on daily basis and make sure you enjoy but also obsessively challenge Best Fiends game from all aspects   
  • Manage, control, monitor and optimize the team’s level creation for Best Fiends – A match-3 puzzle mobile game
  • Directly manage a team of ninja level designers, mentor, tutor and train them through a positive, learning and significant experience
  • Lead the strategical vision of level design team as well as creating and designing it tactical in practice, hands-on
  • Implement and follow a methodology, hands-on for creating, assessing, re-balancing, review and tune new and existing levels to improve levels’ performance KPIs
  • Challenge current level design creation guidelines, set their success indicators, and plan actions for yourself as well as level designers to continually improving them
  • Establish and represent creative & productive projects surrounding level creation and new mechanics
  • Remain up-to-date with Level Design best practices and be on top of industry trends
  • Work closely with level QA, constantly improving level quality
  • Ensure that our game is fun to play!

Requirements:

  • Be passionate for any type of games, with advantage to mobile casual games
  • 2-3 years experience in game design, and a known and successful match-3 game
  • 2-3 years experience in managing teams in game design \ product \ Analytics domains
  • Knowledge of game balancing and pacing
  • Deep understanding of level design concepts and ideas
  • Great attention to details
  • Be independent and proactive
  • Team player

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.  

If you feel the above describes you perfectly - Apply now! 

Employee at Playtika? Click here -

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About The Company

For a decade Playtika has been a pioneer in the games industry with more than 34 million monthly active users across a portfolio of casual games titles. We were among the first to offer free-to-play games on social networks, and shortly after, on mobile platforms. Playtika creates disruptive gaming experiences that are reshaping the gaming landscape using cutting-edge technologies in Live-Ops, Data Analytics and Performance Marketing. As a digital entertainment powerhouse, Playtika processes 9TB of data daily. Our creative team translate data-driven insights into customized story lines that deliver exciting challenges and surprising thrills, at every twist and every turn. We move fast, seizing new opportunities, pushing boundaries and leveraging the technology and talent we’ve acquired along the way. At Playtika, we are storytellers and coders, artists and data-scientists, explorers and strategists. We don’t just build games, we bring them to life. We create infinite ways to play. Headquartered in Herzliya, Israel, Playtika has over 3700 employees in offices worldwide including Ramat Gan, Berlin, , Warsaw, Vienna, Helsinki, Chicago, Las Vegas, Santa Monica, Sydney, Kyiv, Bucharest, Minsk, Dnepr, and Vinnytsia.

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