Lighting TD

1 Month ago • All levels • 3D Art

Job Summary

Job Description

The Lighting Technical Director at Framestore will oversee the final assembly of 3D scenes, manage lighting setups, and render elements for high-end VFX shots. Responsibilities include implementing lighting as specified, assembling CG scenes, collaborating with other departments (CG Supervisors, Compositors) to achieve the desired look, rendering additional passes, setting up efficient render setups, analyzing real-world lighting and replicating it in CG, adhering to deadlines, and assisting with miscellaneous tasks. The role requires technical skills, creative collaboration, and proactive communication to produce visually stunning VFX sequences.
Must have:
  • Experience in a similar role
  • Shot look development experience
  • Understanding of color space
  • Knowledge of lighting techniques
  • Houdini proficiency
  • Basic Nuke knowledge
  • Knowledge of other VFX disciplines
  • Effective time management
  • Renderman/Arnold knowledge
  • Basic Python/Mel scripting
Good to have:
  • Experience with digital paint software
  • Experience with effects elements and volume rendering
  • Knowledge of other render packages
  • Compositing and Nuke experience
  • Modeling and Texturing experience

Job Details

Job description

The multi-Oscar-winning creative Film & Episodic Studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.

Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.

The Role
Reporting to the Head of Lighting, the Lighting Technical Directors will oversee the final assembly of 3D scenes, manage lighting setups, and render elements to complete high-end, photo-realistic VFX shots. Key responsibilities include:

  • Implementing lighting for shots as specified by the Lighting Lead, Lighting Supervisor, or Head of Lighting.

  • Assembling CG scenes, and ensuring all required assets from various departments are integrated.

  • Collaborating with CG Supervisors to strategise solutions for complex CG challenges and achieve the desired final look.

  • Working jointly with shot Compositors to develop and refine shots.

  • Rendering additional passes, as requested by the shot Compositor.

  • Setting up new lighting configurations or adjusting existing setups.

  • Creating efficient render setups to maximise render farm performance.

  • Analysing real-world lighting—including colour and direction—and accurately replicating it within the CG environment.

  • Adhering to production schedules and meeting deadlines while maintaining exceptional quality standards.

  • Maintaining open communication with Production and departmental leads regarding schedules and deadlines.

  • Assisting with miscellaneous tasks as needed, such as coordinating assets or elements from other departments to ensure timely shot completion.

  • Submitting shots for review and making revisions based on feedback.

This role demands a blend of technical skills, creative collaboration, and proactive communication to drive the production of visually stunning VFX sequences.

Job requirements

Essential Skills:

  • Experience in a similar role

  • Previous experience with shot look development

  • A good understanding of colour-space

  • A strong knowledge of lighting techniques

  • Thorough knowledge of Houdini

  • Basic knowledge of Nuke or similar compositing packages, including how to use layers and passes to tweak a shot after it has been rendered

  • Good knowledge of other disciplines within VFX including simulation, Modeling and UV mapping, Texturing and Camera Tracking

  • Flexible and adaptable with the ability to work within a pre-set workflow or pipeline but also have the creativity and problem-solving skills to work around issues

  • Effective time management skills to meet deadlines without sacrificing quality

  • Extensive knowledge of either Renderman, Arnold or similar production renderer

  • Basic knowledge of physically plausible shading techniques

  • Basic knowledge of Python and/or Mel scripting

  • A strong understanding of Linux/Unix-based operating systems

Desirable Skills:

  • Experience with digital paint software such as Photoshop and/or Mari

  • Experience working with effects elements and volume rendering

  • Knowledge and experience in other render packages

  • Knowledge and experience in Compositing and Nuke

  • Experience and knowledge in Modeling and Texturing

Our Commitment

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.

Application Process

To apply, please complete the linked application form or submit your resume and portfolio to recruiters@framestore.com with the subject line: Lighting TD - London.

Application Deadline

Due to the project, this role is currently only open to those in the UK or with the right to work in the UK. Please apply if you have availability between April and August 2025.

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