Mid-Level Technical Designer

11 Minutes ago • All levels
Technical Art

Job Description

As a Technical Designer at 10:10 Games, you will be responsible for the design, prototyping, and implementation of interactive gameplay systems and mechanics leveraging UE5's latest technology. You will work within a multi-skilled Technical Design team, ensuring interactive assets are both functional and visually outstanding. Collaboration with Design and Engineering teams will be key to ensure systems meet design specifications and utilize best practices for C++ classes, components, and functions, with a focus on performance.
Good To Have:
  • Experience and/or knowledge of programming fundamentals in C++
  • Experience with Materials, PCG & Niagara
  • Experience writing documentation for tools/workflows/good working practices
  • Hands-on experience with UE5’s platform profiling tools
Must Have:
  • Professional experience as a Technical Designer on at least one Unreal-based project
  • Strong cross-team communication skills
  • Confident with Blueprint visual scripting in Unreal Engine or similar
  • Experience designing & prototyping interactive gameplay mechanics and systems
  • Understand keyframe animation principles and can animate & rig in UE5, Maya, Blender or similar
  • Keen eye for attention to detail, object & scene composition with an interest in Art
  • User-focused and regularly thinks outside of the box
Perks:
  • Hybrid/flexible working environment (4 days in-office, 1 day remote)
  • Zero crunch time
  • 33 days holiday (including bank holidays)
  • Health and Wellbeing package (Private health insurance, EAP, long-term illness cover)
  • Enhanced pension scheme
  • Company-wide bonus scheme

Add these skills to join the top 1% applicants for this job

communication
oops
cpp
unreal
game-texts
composition
prototyping
maya
blender

About Us

10:10 Games is an independent development studio based in the heart of Warrington, UK. 10:10 Games saw its first release in 2024 with Funko Fusion and is now gearing up for future growth with new and exciting IPs.

At 10:10 Games, we have anchored a people first culture into our studio where our team are empowered to fulfil their potential. We are building development pathways that allow us to help everyone reach the next stage of their career with our internal promotion opportunities. Having regular progression catch ups with your manager lets us always have your learning and development aspirations as a prime focus.

We also value transparency, collaboration and genuinely care about everyone’s feedback within our studio. We therefore have fortnightly company-wide stand ups and regular check in meetings with each team to ensure we are maintaining this promise.

We have a passionate Outreach programme that we love everyone to get involved with! We have already partnered with Women in Games, Grads in Games, Into Games and more. We are an inclusive studio that believe strongly in opening the doors into the industry, so we provide opportunities within local universities, colleges and schools through our work experience, internships and apprenticeships.

We are growing our team rapidly over the next few months, so this is an amazing opportunity to come and join our people-first culture and be part of our exciting expansion!

As an equal opportunity employer at 10:10 Games we treat all job applications equally, regardless of age, disability, gender identity or gender expression, race, ethnicity, religion or belief, sex, sexual orientation or any other equality characteristic.

About The Role

As a Technical Designer at 10:10 games, you will be responsible for the design, prototyping & implementation of interactive gameplay systems & mechanics that leverage UE5’s latest tech. You will work as part of the multi-skilled Technical Design team made up of staff with animation, art & design backgrounds created to ensure interactive assets not only function well from an interactive perspective but also look visually outstanding.

You will work closely with other teams such as Design & Engineering to ensure systems not only fit designs specifications, but also leverage best use of C++ classes, components & functions with consideration for best practices and performance.

What We're Looking For

  • You have professional experience as a Technical Designer working on at least one Unreal based project
  • You have strong cross-team communication skills
  • You are confident with Blueprint visual scripting in Unreal Engine or similar
  • You have experience designing & prototyping interactive gameplay mechanics and systems
  • You understand keyframe animation principles and can animate & rig in UE5, Maya, Blender or similar
  • You have a keen eye for attention to detail, object & scene composition with an interest in Art
  • You are the type of person that is user focussed and regularly thinks outside of the box

Bonus Points

  • You have experience and/or knowledge of programming fundamentals in C++
  • You have experience with Materials, PCG & Niagara
  • You have experience writing documentation for tools/workflows/good working practices
  • You have hands-on experience with UE5’s platform profiling tools

Benefits & Perks

  • Hybrid/flexible working environment (4 days in-office, 1 day remote)
  • Zero crunch time
  • 33 days holiday (including bank holidays)
  • Health and Wellbeing package (Private health insurance, EAP, long-term illness cover)
  • Enhanced pension scheme
  • Company-wide bonus scheme

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