Principal Audio Programmer

1 Month ago • 7-10 Years • Sound Design

Job Summary

Job Description

Lead audio technology development projects within PlayStation Studios, providing end-to-end audio solutions to game teams and platform stakeholders. Drive best practices, own quality and delivery of large-scale, cutting-edge audio technology features. Collaborate with multiple departments, fostering relationships and driving external audio technologies. Responsibilities include scheduling, overseeing, and directly building tech features used across multiple game titles, collaborating with production departments and platform teams, developing workflows for external departments (sound and music), and working with management to improve department functionality. The role requires in-depth knowledge of game systems, plugin/DAW development, C++, object-oriented design, 3D mathematics, acoustics, digital signal processing, and audio middleware.
Must have:
  • 7-10 years console/PC development experience
  • In-depth knowledge of game systems
  • Plugin and UI development experience
  • Expert in C++ and object-oriented design
  • In-depth knowledge of 3D mathematics and acoustics
  • Excellent communication skills
Good to have:
  • Experience with graphical patching environments (PD, MAX/MSP, Reaktor)
  • Management experience
  • Experience with C#, Python, or LUA

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

PURPOSE OF THE JOB

To lead audio technology development projects within PlayStation Studios and provide end to end audio solutions to game teams and platform stakeholders. Drive best practice and own quality and delivery of larger scale cutting-edge audio technology features. Liaise with multiple external departments to foster relationships and drive external audio technologies.

Typical projects are;     

  • Scheduling, overseeing and directly building tech features used on multiple game titles simultaneously.
  • High level collaboration with other game production departments and platform teams
  • Developing workflows to be used by external departments such as sound and music
  • Working with management to improve department functionality

MAIN DUTIES & RESPONSIBILITIES

  • Overall delivery of audio technology for department, studios and platform.
  • Technical support for more junior team members.
  • Future development of audio systems to be used on multiple projects.
  • Driving external audio technology development.

CONTACTS & INTERFACES

  • Audio T&T Manager (Direct Report)
  • Audio T&T team members
  • Creative Arts Audio Design
  • Creative Arts Music Production
  • R&D Audio
  • 1st Party Technology Teams
  • 1st Party Game Teams
  • 3rd Party Middleware Teams
  • Creative Arts Management team
  • Studio Management teams

CORE COMPETENCIES

  • Technically Outstanding
  • Enthusiastic
  • A keen eye for detail
  • Reliable
  • Able to work under pressure and to tight deadlines
  • A Team worker
  • Self-Motivated
  • Resourceful
  • Communication skills, both written and oral
  • Ability to listen to others
  • Innovative and imaginative
  • Patient
  • Organised
  • Driven

SKILLS/KNOWLEDGE AND EXPERIENCE

  • Minimum 7 -10 Years front line console/PC development experience and or plugin/DAW development
  • In depth knowledge of all game systems including streaming systems, multithreading, physics, IO, AI, animation etc etc.
  • Plugin and UI development experience
  • Passionate about audio and video games
  • Expert in C++ and object orientated design
  • Experience of C#, Python, LUA or other scripting languages
  • In depth knowledge of 3D mathematics
  • In depth knowledge of acoustics and digital signal processing
  • In depth knowledge of audio middleware (FMOD, Wwise)
  • Experience in DSP and plugin design
  • Excellent written and verbal communication skills

 

Preferred, but not essential:

  • Experience of graphical patching environments (PD, MAX/MSP, Reaktor)
  • Experience of collaboration with multiple internal departments
  • Management experience

 

 

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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