Producer

2 Months ago • 4-10 Years • Legal

About the job

Job Description

Warner Bros. Discovery seeks a Producer with 4+ years of AAA console game production experience. You'll manage development teams, ensure quality, and oversee various production processes. Strong communication, organization, and Jira/Confluence knowledge are essential.
Must have:
  • AAA Console Production
  • Multi-Platform Experience
  • Jira/Confluence Expertise
  • Strong Communication
Good to have:
  • Fighting Game
  • Technical Background
  • Art Background
  • Filmmaker Collaboration
Perks:
  • Annual Bonuses
  • Health Insurance
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Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

The Job

The Producer will support the Senior Producer with the day-to-day management of internal and external development teams, forging strong, successful partnerships between development and publishing resources. They will also take on project lead responsibilities for small projects the team is managing by working directly with Development, QA, Legal, and Marketing to drive the project(s) from start to completion in a short period of time.

The Daily

Work within the Burbank production team to help:

  • Manage stakeholder reviews, relationship management, and general creative process between developer, publishing, and external partners via Box.com, One Note, Slack, or other collaboration tools
  • Reviewing all milestones for quality and gameplay, routing to third parties when necessary. Build playthroughs and write-ups and documentation review at each milestone.
  • Assist with managing tasks associated with live service titles, such as keeping an eye on player feedback and bugs
  • Assistance with managing external vendors, including following up on internal communication requests, requesting agreements, processing invoices, securing middleware licenses, and reviewing milestones
  • Overseeing the QA, localization, live production, and customer service processes with our internal teams; work with Legal and Business Affairs to identify any legal and compliance issues; work with studio service groups to coordinate voice-over script recording and talent scheduling
  • Communicating updates to all necessary team members, including, but not limited to, weekly production updates, demos, visual presentations, PowerPoint presentations, meeting/conference calls, and potential site visits to Developer(s)

The Essentials

  • A strong background and understanding of multi-platform video game production; 4+ years of experience shipping AAA console product at a developer or equivalent experience preferred.
  • Ability to help manage and/or mentor others
  • Highly organized, resourceful, enthusiastic, good attention to detail, and self-directed; able to keep on an assigned track without supervision; ability to manage multiple projects, set priorities and meet deadlines
  • Strong, clear communicator; the ability to communicate with multiple teams including business development, marketing, PR, operations, creative, QA, and more; must excel at following up on task completion, identifying dependencies and disseminating information to staff and management
  • Extensive knowledge of Jira, Confluence, Trello, and/or other database software; solid knowledge of Microsoft Office, including Word, Excel, and PowerPoint; online/internet skills.
  • A love of PC and/or console gaming, in general, and with experience and/or knowledge about a wide range of game genres popular in today’s market

The Nice to Haves

  • College degree or equivalent; game design/production training
  • Multiple shipped titles, preferably in a production role
  • Fighting game experience
  • Technical or development background helpful
  • Experience collaborating with licensors and/or filmmakers on videogames
  • Art background, including experience with Photoshop and/or Illustrator

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/  along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.

In compliance with local law, we are disclosing the compensation, or a range thereof, for roles in locations where legally required. Actual salaries will vary based on several factors, including but not limited to external market data, internal equity, location, skill set, experience, and/or performance. Base pay is just one component of Warner Bros. Discovery’s total compensation package for employees. Pay Range: $70,350.00 - $130,650.00 salary per year. Other rewards may include annual bonuses, short- and long-term incentives, and program-specific awards. In addition, Warner Bros. Discovery provides a variety of benefits to employees, including health insurance coverage, an employee wellness program, life and disability insurance, a retirement savings plan, paid holidays and sick time and vacation.

If you’re a qualified candidate with an arrest or conviction record, please know that your application will be considered in accordance with the Los Angeles County Fair Chance Ordinance for Employers and the California Fair Chance Act.
View Full Job Description
$70.3K - $130.7K/yr (Outscal est.)
$100.5K/yr avg.
Burbank, California, United States

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About The Company

Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.

Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.

Our 11 studios include: 

Warner Bros. Games (Burbank, CA)

linkedin.com/company/warnerbrosgames

Warner Bros. Games San Francisco (San Francisco, CA)

linkedin.com/company/warner-bros-games-san-francisco

Warner Bros. Games San Diego (Carlsbad, CA)

linkedin.com/company/wb-games-san-diego

Warner Bros. Games Boston (Needham, MA)

linkedin.com/company/wbgamesboston

Warner Bros. Games New York (Troy, NY)

linkedin.com/company/wb-games-ny

Warner Bros. Games Montreal (Montreal, CA)

linkedin.com/company/wb-games-montreal-inc-

NetherRealm Studios (Chicago, IL)

linkedin.com/company/netherrealm-studios

Monolith Productions (Kirkland, WA)

linkedin.com/company/monolith-productions

Avalanche (Salt Lake City, UT)

linkedin.com/company/avalanche-software

Rocksteady Studios (London, UK)

linkedin.com/company/rocksteady-studios-ltd

TT Games (Maidenhead, UK)

linkedin.com/company/tt-games-ltd 

Toronto, Ontario, Canada (Hybrid)

London, England, United Kingdom (On-Site)

Bengaluru, Karnataka, India (Hybrid)

Atlanta, Georgia, United States (On-Site)

Chicago, Illinois, United States (Hybrid)

Bengaluru, Karnataka, India (Hybrid)

Neuilly-sur-Seine, Île-de-France, France (On-Site)

New York, New York, United States (Hybrid)

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