Programmer Intern

marcus studios

Job Summary

We are seeking a programmer intern to collaborate with our two programmers on our current project, Fish Stick Protocol, an online cooperative game inspired by Lethal Company. The intern will work in a team and their missions will be implementing features in C# following documentation, anticipating risks and adapting to the challenges of production, integrating content in Unity, and working with the constraints of online multiplayer and procedural generation. Depending on the evolution of the production, missions could include developing quick prototypes, developing tools to help production, collaborating with all members of the team and taking part in deciding on the game’s direction.

Must Have

  • Implementing features in C# following documentation
  • Anticipating risks and adapting to production challenges
  • Integrating content in Unity
  • Working with online multiplayer and procedural generation

Job Description

We are looking for an intern to work with our two programmers on our current project, Fish Stick Protocol. It’s an online cooperative game inspired by Lethal Company where you travel through procedurally generated dimensions where the visuals, but also the game rules change.

In collaboration with the team, your missions will be:

  • Implementing features (in C#) following documentation
  • Anticipating risks and adapting to the challenges of production
  • Integrating content (UI, VFX, animations…) in Unity
  • Working with the constraints of online multiplayer and procedural generation

 

Depending on the evolution of the production, your missions could include:

  • Developing quick prototypes to test gameplay, visuals, load…
  • Developing tools to help production
  • Collaborating with all members of the team and taking part in deciding on the game’s direction

5 Skills Required For This Role

Real Time Vfx Unity Prototyping C# Multiplayer

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