3D game artist intern
marcus studios
Job Summary
We are seeking an intern to collaborate with our 3D artist on our ongoing project, an online cooperative game reminiscent of Lethal Company. This game features procedurally generated dimensions with evolving visuals and game rules. The art style is stylized low-poly to accommodate diverse environment variations and visual effects. The intern's responsibilities will encompass modeling 3D assets such as characters, props, and environments, adhering to the unique art style and technical specifications. Additional tasks include UV mapping, texturing, and adjustments within the game engine, anticipating potential challenges, and working with the team to ensure alignment with technical and design requirements. The intern will also be involved in rigging, skinning, and animating simple characters, vehicles, and environmental assets.
Must Have
- Modeling 3D assets: characters, props, environments following art style.
- UV mapping, texturing, and tweaking within the game engine.
- Collaborating with the team to meet technical and design requirements.
Job Description
We are looking for an intern to work with our 3D artist on our current project, an online cooperative game inspired by Lethal Company, where you travel through procedurally generated dimensions where the visuals, but also the game rules change. The game has stylized low-poly art to support many environment variations and visual effects.
In collaboration with the team, your missions can include:
- Modeling 3D assets of all kinds: characters, props, environments… following a distinctive art style and technical constraints
- UV mapping, texturing and tweaking within the game engine
- Anticipating risks and adapting to the challenges of production
- Collaborating with all members of the team to make sure your work fits with the technical and design requirements
- Rigging and skinning characters and props
- Animating the movements of simple characters, vehicles and environmental assets