We are looking for an intern to work with our 3D artist on our current project, an online cooperative game inspired by Lethal Company, where you travel through procedurally generated dimensions where the visuals, but also the game rules change. The game has stylized low-poly art to support many environment variations and visual effects.
In collaboration with the team, your missions can include:
- Modeling 3D assets of all kinds: characters, props, environments… following a distinctive art style and technical constraints
- UV mapping, texturing and tweaking within the game engine
- Anticipating risks and adapting to the challenges of production
- Collaborating with all members of the team to make sure your work fits with the technical and design requirements
- Rigging and skinning characters and props
- Animating the movements of simple characters, vehicles and environmental assets