QA Engineer
nekki game
Job Summary
Shadow Fight 4: Arena is a mobile fighting game featuring real-time synchronous PvP and PvE, with a social system. The project team emphasizes meticulous attention to art, animation, UI, and game design, utilizing sophisticated tools like a rollback system for seamless PvP and PBR for console-quality visuals. They also use proprietary software, Cascadeur, for realistic action animations without motion capture. These efforts have resulted in a game downloaded over 70 million times with an average rating of 4.7. The company is currently seeking a QA engineer to join their team.
Must Have
- Testing game features and functionality
- Creating test cases and monitoring their execution
- Performing regression testing
- Analyzing test results and providing clear, concise conclusions
- At least 2 years of experience in game testing
- Ability to clearly document issues and report results to the team
Good to Have
- Bachelor’s degree in Computer Science, Programming, Analytics, or a related field
- Knowledge of Git (working with remote repositories, committing and pushing changes)
- Experience with Jira (creating well-structured issues, attaching relevant information such as logs, screenshots, and videos)
- Android: ability to set up Android Studio, analyze logs, use the console to investigate issues
- iOS: installing builds via Xcode, recording videos and taking screenshots on devices
- Basic understanding or practical experience with Scrum / Agile methodologies
Job Description
Shadow Fight 4: Arena is the first mobile fighting game featuring real-time synchronous PvP alongside PvE, including a social system where players can make friends and duel with them.
The project team emphasizes meticulous attention to art, animation, UI, and game design. We are unafraid to employ sophisticated tools to overcome challenges. For example, to achieve seamless PvP, we devised a rollback system, while PBR ensures console-quality visuals, even on mobile devices. Furthermore, our animation creation utilizes proprietary software, Cascadeur, facilitating the development of realistic action animations without motion capture. These endeavors have contributed to creating a game downloaded over 70 million times, boasting an average rating of 4.7, and earning recognition from players and industry experts alike.
We are currently seeking a QA engineer to join our team.
Responsibilities:
- Testing game features and functionality
- Creating test cases and monitoring their execution
- Performing regression testing
- Analyzing test results and providing clear, concise conclusions
What we are looking for:
- At least 2 years of experience in game testing
- Ability to clearly document issues and report results to the team
Will be a plus:
- Bachelor’s degree in Computer Science, Programming, Analytics, or a related field
- Knowledge of Git (working with remote repositories, committing and pushing changes)
- Experience with Jira (creating well-structured issues, attaching relevant information such as logs, screenshots, and videos)
- Android: ability to set up Android Studio, analyze logs, use the console to investigate issues
- iOS: installing builds via Xcode, recording videos and taking screenshots on devices
- Basic understanding or practical experience with Scrum / Agile methodologies