Nekki is seeking a talented 3D Character Artist to join the Shadow Fight 3 team. This role involves the full 3D character production pipeline, from concept to final in-engine asset, including high/low poly modeling, UVs, baking, and PBR texturing for characters, clothing, armor, weapons, and accessories. Candidates should have 3+ years of experience and proficiency in major 3D software like Maya, Blender, or 3ds Max, along with ZBrush and Substance 3D Painter skills.
Must Have:- Demonstrated 3D character art portfolio in Shadow Fight 3 style
- 3+ years experience in character modeling for games
- Proficiency in Maya, Blender, or 3ds Max
- Strong skills in ZBrush and Substance 3D Painter
- Solid experience in full 3D character workflow: high-poly, retopology, UV unwrapping, baking, PBR texturing, in-game asset optimization