3D Artist (Characters)
nekki game
Job Summary
Nekki is seeking a talented 3D Character Artist to join the Shadow Fight 3 team. This role involves the full 3D character production pipeline, from concept to final in-engine asset, including high/low poly modeling, UVs, baking, and PBR texturing for characters, clothing, armor, weapons, and accessories. Candidates should have 3+ years of experience and proficiency in major 3D software like Maya, Blender, or 3ds Max, along with ZBrush and Substance 3D Painter skills.
Must Have
- Demonstrated 3D character art portfolio in Shadow Fight 3 style
- 3+ years experience in character modeling for games
- Proficiency in Maya, Blender, or 3ds Max
- Strong skills in ZBrush and Substance 3D Painter
- Solid experience in full 3D character workflow: high-poly, retopology, UV unwrapping, baking, PBR texturing, in-game asset optimization
Job Description
Responsibilities:
- Full 3D character production pipeline — from concept to final in-engine asset, including high/low poly modeling, UVs, baking, and PBR texturing for characters, clothing, armor, weapons, and accessories
What we are looking for:
- Portfolio demonstrating 3D character art in the style of Shadow Fight 3
- 3+ years of experience in character modeling for games
- Proficiency in any major 3D software (Maya, Blender, or 3ds Max), with strong skills in ZBrush and Substance 3D Painter
- Solid experience in the end-to-end 3D character workflow, from high-poly creation and retopology to UV unwrapping, baking, PBR texturing, and in-game asset optimization
- Excellent teamwork and communication skills
8 Skills Required For This Role
Team Management
Communication
3ds Max
Game Texts
Texturing
Zbrush
Maya
Blender