Quest Designer

4 Minutes ago • All levels
Quest Design

Job Description

Double Eleven is seeking an experienced Quest Designer to join their award-winning team in Middlesbrough, UK, working on Fallout 76. This role involves collaborating with various teams to create high-quality, memorable player experiences in a live service environment. The designer will help express the game's story through exploration, gameplay, and activities, implement quest content, and brainstorm themes for updates. The ideal candidate will have a passion for quest design, strong communication skills, and player-focused design thinking, contributing to a cohesive game experience.
Good To Have:
  • Experience implementing narrative or quest content in a game
  • Experience working with the Creation Kit engine
Must Have:
  • Help express the story of the game through excellent exploration, gameplay and activities
  • Collaborate closely with the Lead Quest Designer and other leadership to write and implement quest content for the game
  • Brainstorm and collaborate with the Lead Quest Designer, project leads and quest team to concept and plan the themes for each update
  • Implement and oversee quests as part of content updates to the game
  • Work with production and the Lead Quest Designer to inform the quest schedule
  • Experience in Quest, Level, or Open-World repeatable content design
  • Strong writing, editing, and narrative development skills
  • A solid understanding of narrative systems, story structures, and player-driven storytelling
  • Hands-on experience with at least one established game development toolset or engine
  • Excellent communication skills, both written and verbal
Perks:
  • Flexible working hours (8:00am-10:00am start, 35 hours/week)
  • Opportunity to apply for hybrid working (up to 2 days working from home per week)
  • 28 days annual leave + 8 bank holidays
  • 1 day leave for your birthday
  • 1 day leave if you’re moving house
  • Up to 10 days discretionary annual leave during end of year break
  • Potential for annual performance bonus
  • 5 additional days annual leave for 5 years service and a further 5 days for 10 years service milestone
  • Brand new, state-of-the-art studio facilities (market hall, gym, auditorium)
  • Free breakfast options, juice, hot drinks and fruit
  • Employee referral bonus (up to £2000)
  • Cycle to Work scheme
  • Free game codes, game swag and merchandise
  • Family-friendly leave available
  • Christmas Saving Scheme
  • Free parking
  • Best-in-class tools and workflows
  • Vitality Private Healthcare (upon successful completion of 6 month probationary period)
  • Access to mental health and wellbeing support via Plumm (includes 4 free video therapy sessions per month for employee and up to 3 family members aged 18+)
  • Personalised development plan with dedicated support
  • Access to an accredited Academy providing professional qualifications
  • Dedicated Workplace Experience team
  • In-studio wellbeing programmes and People team support
  • Free activities via Bus Tours programme
  • Many team events to celebrate team and game milestones
  • Sponsored team activities including football, basketball, book club, movie club
  • Opportunity to contribute to internal Employee Diversity and Equality Network
  • UK relocation support

Add these skills to join the top 1% applicants for this job

communication
game-texts
storytelling
user-experience-ux
rust
level-design

Description

We’re looking for an experienced Quest Designer to join our award winning team in Middlesbrough (UK), home to the beautiful North Yorkshire coastline and countryside.

As a Quest Designer at Double Eleven, you’ll be working alongside the quest design team on Fallout 76, one of the largest and most well-known AAA IP’s. You’ll be working alongside other team disciplines to realise high quality quest deliverables, creating memorable player experiences in an ongoing live service environment.

This role would suit a candidate who has a passion for quest design and has previous experience working in a narrative, game or level design capacity. The ideal candidate will show excellent communication and active listening skills, as well as demonstrate player focused design thinking with the ability to interpret and deliver on an agreed vision.

As a global gaming company, we've enabled millions to conquer Minecraft Dungeons, battle in Rust Console Edition and, of course, create new adventures for Vault Dwellers in Fallout 76.

Recently, we collaborated with Rockstar Games to bring Red Dead Redemption to the Nintendo Switch and PlayStation 4 as well as partnered with Obsidian Entertainment on Grounded: Fully Yoked Edition for Nintendo Switch and PlayStation 4 and 5.

Double Eleven is a place where our people come first. Our 400-person team proudly represents over 30 nationalities.

We strive to avoid crunch, we offer flexible working hours to allow you to truly enjoy work/life balance whilst making great games and any overtime is always planned, optional and paid.

We can support UK relocation and have both a dedicated People and Operation teams on standby to assist you.

We’re unable to sponsor a visa for this role.

Our interview process for this position is likely to consist of the following two stages:

Stage one: A remote discipline specific skills assessment followed by a remote discussion about your completed assessment

Stage two: On-site competency-based interview

What you’ll be doing

  • Helping to express the story of the game through excellent exploration, gameplay and activities
  • Collaborate closely with the Lead Quest Designer and other leadership to write and implement quest content for the game
  • Brainstorm and collaborate with the Lead Quest Designer, project leads and quest team to concept and plan the themes for each update
  • Collaborate with other teams regarding quest implementation scope, quality, efficiency and workflow
  • Implement and oversee quests as part of content updates to the game
  • Work with production and the Lead Quest Designer to inform the quest schedule, ensuring your work can be delivered on time
  • Mentor junior team members through creating and iterating designs and implementing best practices
  • Collaborate with other teams to create a cohesive game experience
  • Promote, contribute and participate in our culture of inclusion and diversity

What we’re looking for

  • Experience in Quest, Level, or Open-World repeatable content design
  • Strong writing, editing, and narrative development skills
  • A solid understanding of narrative systems, story structures, and player-driven storytelling
  • A passion for researching and adapting diverse IPs and franchises
  • Hands-on experience with at least one established game development toolset or engine
  • The ability to interpret and balance feedback from multiple, sometimes conflicting, perspectives to guide the team toward the best overall design decisions
  • Familiarity with implementation best practices and a willingness to work directly within a game engine
  • Excellent communication skills, both written and verbal
  • Confident presentation and pitching abilities
  • Experience implementing narrative or quest content in a game is highly desirable
  • Experience working with the Creation Kit engine is highly desirable

Qualifications

  • All relevant qualifications considered

What to expect

Some of our benefits include:

Working life at Double Eleven

  • Start your day any time between 8:00am and 10:00am
  • 35 working hours per week with a 1 hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours)
  • Opportunity to apply for hybrid working (up to 2 days working from home per week)
  • 28 days annual leave (20 days annual leave + 8 days bank holiday)
  • 1 day leave for your birthday and 1 day leave if you’re moving house
  • Up to 10 days discretionary annual leave during our end of year break
  • Potential for annual performance bonus
  • 5 additional days annual leave for 5 years service and a further 5 days annual leave for your 10 years service milestone
  • A brand new, state-of-the-art studio facilities that includes a market hall serving nutritious, subsidised meals, round-the-clock gym access, an auditorium and more
  • Free breakfast options, juice, hot drinks and fruit
  • Employee referral bonus (up to £2000!)
  • Cycle to Work scheme
  • Free game codes, game swag and merchandise
  • Family-friendly leave available
  • Christmas Saving Scheme
  • Free parking
  • Best-in-class tools and workflows so you can focus on creativity

Professional development and wellbeing

  • Vitality Private Healthcare, discounts and rewards for you, your spouse and children (upon the successful completion of your 6 month probationary period)
  • Access to mental health and wellbeing support via Plumm (includes 4 free video therapy sessions per month for both the employee and up to 3 family members aged 18+), unlimited text therapy, courses, meditations
  • A personalised development plan with dedicated support tailored to your growth and goals
  • Access to an accredited Academy providing professional qualifications (and access to 500 UK discounts and offers via TOTUM when registered as a student)
  • A dedicated Workplace Experience team responsible for work environments, workplace and quality of employee life services to help foster collaboration, creativity and innovation
  • In-studio wellbeing programmes and People team support

Team life

  • Free activities via our Bus Tours programme (where on occasion, partners and children are welcome to join you)
  • Many team events to celebrate team and game milestones
  • Sponsored team activities including football, basketball, book club, movie club and more
  • Opportunity to contribute to our internal Employee Diversity and Equality Network

Ways to reach us

If you have a general query or if you need support with your application and/or an alternative way to apply, please do not hesitate to contact our Talent team at jobs@double11.com

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