Rendering Technical Artist

2 Minutes ago • 3 Years + • Rendering

Job Summary

Job Description

As a Rendering Technical Artist, you will work closely with graphics programmers and artists to achieve the highest visual quality possible within limited resources, balancing final visual expression and performance. Key responsibilities include defining and optimizing performance-related specifications for art assets, managing resource consumption of various visual elements, proactively implementing art assets into the engine early to identify issues, creating photorealistic shaders, and controlling final rendering expression.
Must have:
  • Experience using LOD, ISM, Nanite in Unreal Engine
  • 3+ years of professional experience using node-based shaders (Material Editor) in UE or other game engines
  • Participation in photorealistic projects
  • Basic knowledge of PBR rendering and Look Development (LookDev)
  • Fundamental understanding of lighting models and computer graphics concepts (Forward Rendering, Deferred Rendering, Translucent Rendering, G-buffer, BRDF)
  • Basic knowledge related to lighting (GI, Lightmaps, Shadowmaps)
Good to have:
  • Experience creating 3D art assets (characters, environments, or visual effects)
  • Experience using Houdini
  • Experience using Substance Designer
  • Experience with 3D scanning
  • Experience using DSLR cameras and drones for photography
Perks:
  • Health insurance
  • Employment insurance
  • Workers' accident compensation insurance
  • Employees' pension insurance
  • Group term life insurance (GTL)
  • Comprehensive business accident insurance (GPA)
  • Group long-term disability income compensation insurance (GLTD)
  • Overseas travel insurance
  • Commuting allowance (up to 50,000 JPY/month)
  • Communication allowance (up to 10,000 JPY/month)
  • Self-development allowance (up to 20,000 JPY/month)
  • Meal subsidy (1,800 JPY/day for weekday office attendance)
  • Regular health check-up allowance (up to 75,000 JPY/year)
  • Free drink corner
  • Gift cards (20,000 JPY twice a year for Obon and New Year)
  • Employee Assistance Program (EAP)
  • Condolence and congratulatory payments
  • Long service award/leave

Job Details

About the Hiring Team

LightSpeed Japan Studio is a game development studio dedicated to crafting original AAA action game titles for global audiences. Led by industry veteran Hideaki Itsuno, the studio operates across two locations in Tokyo and Osaka.

The studio offers a flexible and inclusive work environment and actively welcomes game creators who are full of talent and passion for pushing the boundaries of game development.

What the Role Entails

As a Rendering Technical Artist, you will work closely with graphics programmers and artists to achieve the highest visual quality possible within limited resources, balancing final visual expression and performance.

Key responsibilities include:

1. Defining and optimizing performance-related specifications for art assets.

2. Managing resource consumption of lighting, effects, material shaders, meshes, post-processes, and animations, prioritizing visual elements that most enhance screen quality within a limited rendering budget.

3. Proactively implementing art assets into the engine early, identifying issues as soon as possible. If an asset fails to meet production specifications, you will provide feedback to the art team. If the specifications themselves are problematic, you will revise them. When modifications to the UE rendering pipeline are needed, you will collaborate with graphics programmers to solve issues.

4. Creating photorealistic shaders and controlling the final rendering expression related to shaders.

5. Fine-tuning key rendering elements such as lighting, shadows, effects, and post-processing to optimize the final visual output and performance (optional).

6. Defining clear asset production requirements by working backward from final visual goals, and proposing a streamlined and logical art production pipeline (optional).

Who We Look For

Job Requirements

Required Skills:

  • Experience using LOD, ISM, Nanite, etc., in Unreal Engine
  • 3+ years of professional experience using node-based shaders (Material Editor) in UE or other game engines
  • Participation in photorealistic projects
  • Basic knowledge of PBR rendering and Look Development (LookDev)
  • Fundamental understanding of lighting models and computer graphics concepts, including Forward Rendering, Deferred Rendering, Translucent Rendering, G-buffer, BRDF, etc.
  • Basic knowledge related to lighting, such as GI, Lightmaps, and Shadowmaps

Preferred Skills (Optional):

  • Experience creating 3D art assets in one or more of the following areas: characters, environments, or visual effects (portfolio required)
  • Experience using Houdini
  • Experience using Substance Designer
  • Experience with 3D scanning
  • Experience using DSLR cameras and drones for photography

Why Join Us?

Work Location

Osaka (JR Osaka Station JP TOWER OSAKA), Tokyo (Toranomon Hills Business Tower) *Preference will be accommodated

Salary

Annual salary: Negotiable (with raises/bonuses)

  • Consideration will be given to experience, skills, etc., and will be preferential according to company regulations.
  • For general employees, a fixed overtime allowance for 35 hours per month is included.
  • For managerial positions, a fixed overtime allowance for 10 hours is included.

Working Hours / Holidays

Working hours: 09:30 ~ 18:30, Break time: 60 minutes

Flexible time available

Complete two-day weekend system (Saturdays, Sundays, and public holidays)

Paid leave: For the first year of employment, granted proportionally based on the month of joining. Up to 22 days based on years of service.

New Year's holiday (December 30 - January 3)

Sick leave (paid): 12 days/year (granted separately from paid leave)

Benefits

Health insurance, Employment insurance, Workers' accident compensation insurance, Employees' pension insurance, Group term life insurance (GTL)

Comprehensive business accident insurance (GPA), Group long-term disability income compensation insurance (GLTD)

Overseas travel insurance

Commuting allowance (up to 50,000 JPY/month), Communication allowance (up to 10,000 JPY/month), Self-development allowance (up to 20,000 JPY/month), Meal subsidy 1,800 JPY/day for weekday office attendance, Regular health check-up allowance (up to 75,000 JPY/year/once)

Free drink corner, Gift cards (20,000 JPY twice a year for Obon and New Year), Employee Assistance Program (EAP), Condolence and congratulatory payments, Long service award/leave

The policies stated in this job advertisement (including but not limited to salary, benefits, working conditions) may be adjusted according to the company's real-time policies.

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About The Company

Tencent is a world-leading internet and technology company that develops innovative products and services to improve the quality of life for people around the world.Read MoreEqual Employment Opportunity at TencentAs an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.Read More

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