Senior 3D Character Artist

1 Year ago • All levels
Character Art

Job Description

VertexBee Studios is seeking a Senior 3D Character Artist to create high-quality characters for video games. The role involves modeling and texturing characters using software like Maya, ZBrush, and Substance Painter. The artist will work with art directors and designers to bring characters to life, ensuring models meet design requirements and troubleshooting any issues. Responsibilities include creating compelling characters, providing feedback, and participating in pipeline development. The role also involves collaboration and fostering a learning environment.
Good To Have:
  • Familiarity with rigging and animation.
  • Passion for concept modeling and design.
  • Experience in game engines like Unreal.
Must Have:
  • Create high-quality 3D characters.
  • Model and texture using industry-standard software.
  • Strong understanding of anatomy and design.
  • Portfolio demonstrating different styles.
Perks:
  • Work on AAA games.
  • Talent development program with mentoring.
  • Flexible working patterns, including hybrid and remote.

Add these skills to join the top 1% applicants for this job

problem-solving
rigging
artistic-vision
anatomy
3d-modeling
unreal
substance-painter
zbrush
maya

WE ARE ON THE LOOKOUT FOR AN EXCEPTIONAL 3D CHARACTER ARTIST!

VertexBee Studios is a 3D Art Service Studio focused on creating high-end art for video games.

VertexBee Studios is in search of a talented Senior 3D Character Artist to join our creative team. The right candidate should possess a strong artistic vision, a meticulous eye for detail, and a deep passion for creating appealing characters in variaty of styles. Working alongside art directors, designers, and technical artists, you'll play a crucial role in bringing the characters of our creative projects to life.

Responsibilities

  • Create compelling, top-quality characters, considering factors such as proportions, anatomy, clothing, and animation deformation.
  • Model and texture characters using industry-standard software such as Maya, ZBrush, Substance Painter, or similar tools.
  • Tackle daily artistic challenges.
  • Conduct regular reviews and provide constructive feedback to artists to enhance the overall quality of character art.
  • Ensure all models meet design requirements for technical and artistic purposes by troubleshooting the problems, fixing your creations based on feedback and comments.
  • Participate in developing character art pipelines and adhere to modeling guidelines.
  • Support and assist team members, fostering a culture of learning and collaboration.

Qualifications

  • In-depth understanding and practical experience in high-end 3D modeling and PBR material pipeline.
  • Strong understanding of human anatomy, proportions, and clothing design, with the ability to create visually appealing characters.
  • Portfolio of work that demonstrates the ability to create assets in different styles, from stylized to realistic.
  • Excited about collaborating with other artists, improving visual skills, and learning new techniques and applicable technology.
  • Bonus points:
    1. - Familiarity with rigging and animation principles is a plus.
      - Passion for concept modeling and design is a plus.
      - Experience in game engines such as Unreal is a plus.

Why Join Us?

  • Work on AAA games: we make big games with small teams - you will play a full and active role within a team of passionate creatives.
  • Grow your skills: we invest in our talent development program - you will receive mentoring and access to courses at our own training center Cgzen Academy. Grow as an employee, manager or leader!
  • Flexibility: work your way with access to progressive working patterns including hybrid and fully remote.

How to Apply

✍️ Send us your CV and portfolio with code "3D CHARACTER ARTIST" in the title at talents@vertexbee.com

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