Senior Animation Designer - Global Realistic 3A Action Game

2 Months ago • 5-8 Years • Combat Design

Job Summary

Job Description

This role involves designing realistic character combat animations and optimizing motion assets for a global, realistic 3A action game. Responsibilities include creating combat animations, rigging characters and props, collaborating with external vendors, and improving team workflow by developing and implementing efficient processes. The ideal candidate will have strong expertise in creating impactful combat animations, a deep understanding of action game mechanics and 3C principles, and proficiency in Maya (preferred) or 3ds Max. Unreal Engine experience and familiarity with animation blueprints are also essential, along with a passion for utilizing new engine features. The position requires expertise in creating process documents and driving their implementation across the team.
Must have:
  • Expert in combat animation design
  • Proficient in Maya/3ds Max
  • Unreal Engine & animation blueprint knowledge
  • Process documentation & team workflow improvement

Job Details

Responsibilities:

1.负责游戏内写实角色战斗动画设计和动作资产调优制作;
2.负责部分角色和道具的动画绑定;
3.负责跟进外部供应商进度以及制作反馈。

Requirements:

1.擅长制作战斗动画,对动作游戏打击感及 3C 有自身独到的见解;
2.熟练使用 Maya,3ds Max制作动画,(Maya 优先) ;
3.有虚幻引擎使用经验,对动画蓝图有一定了解,热衷学习虚幻引擎新特性;
4.善于制定流程文档并将流程推广到团队中,帮助团队提升工作效率。

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