Senior Audio Programmer

4 Months ago • 5-10 Years • Sound Design

Job Summary

Job Description

IO Interactive seeks a Senior Audio Programmer with 5+ years of C++ experience in 3D audio, expertise in Wwise/FMod, and proficiency in runtime code optimization. The role involves designing audio features for the Glacier engine, collaborating with sound designers, and enhancing existing systems.
Must have:
  • C++ Programming
  • 3D Audio
  • Wwise/FMod
  • Runtime Code
Good to have:
  • Game Engines
  • Gameplay Programming
  • Audio Content
  • Audio Systems
Perks:
  • Award-Winning
  • Glacier Technology

Job Details

IO Interactive is seeking a talented Senior Audio Programmer to join our team on our backbone team. We are currently working on two exciting game projects: Project 007 and Project Fantasy. Project 007 is a brand-new James Bond video game featuring an entirely original Bond story, and Project Fantasy is an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre.
As we work on these exciting projects, we need a skilled professional to assist us in the development of our state-of-the-art propriety game development engine, Glacier.

Your closest sparring partners will be our Audio Programmers, the CoreEngine team and, of course, our sound design team, who are all very eager to have you on board! Day to day you will be collaborating closely with our sound designers, Technical Directors, Producers and Gameplay Programmers to define the roadmap that will ensure cutting-edge AAA audio, on all our projects.

 

What you will do:

  • Design and implement audio features and tools for our bespoke engine, Glacier. You will work in-engine, improving, prioritizing and optimizing and runtime code that executes the game.
  • Work on audio development and systems: workflows, tooling and developing audio systems, by both working individually but also in collaboration with our Audio Programmer. Ex: propagation system, reverb, early vs late reflections etc.
  • Maintain, optimize and improve existing systems.
  • Work closely with sound designers to help them create top-notch audio experience.

 

Who you are:

  • At least 5 years of work experience programming as a C++ programmer, preferably on 3D audio.
  • Experience with Wwise, FMod, or other audio middleware.
  • Experience writing runtime and memory-efficient code, debugging, and maintaining complex software systems.
  • Familiarity or understanding of game engines, gameplay programming concepts, audio, and audio content creation.
  • Bachelor’s degree in Computer Science, Software Engineering or related.

 

Who we are:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

 Learn more about our Glacier engine.

#LI-AR1

Similar Jobs

Playrix - Senior QA Engineer (Cross-Game)

Playrix

Ireland (Remote)
1 Week ago
Epic Games - Programmeur UI sénior

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
IGT - Game Design Mathematician

IGT

Las Vegas, Nevada, United States (On-Site)
3 Months ago
Salesforce - 2025 PhD Intern - AI Research, Singapore

Salesforce

Singapore, Singapore (On-Site)
4 Months ago
Demonware - Data Engineering Co-op

Demonware

Vancouver, British Columbia, Canada (Hybrid)
3 Weeks ago
Valve corporation - Audio Software Engineer

Valve corporation

Bellevue, Washington, United States (On-Site)
3 Months ago
Artificial Core - Senior Sound Designer

Artificial Core

Belgium (Hybrid)
6 Months ago
Aristocrat Gaming - Audio Engineer

Aristocrat Gaming

Reno, Nevada, United States (Hybrid)
2 Weeks ago
PTW - Junior Post-Production Coordinator

PTW

England, United Kingdom (On-Site)
1 Week ago
Electronic Arts - Software Engineer (C++) - Frostbite

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

NVIDIA - Senior CUDA Compute Systems Software Engineer

NVIDIA

Santa Clara, California, United States (On-Site)
1 Month ago
ION - Technical Support Analyst, Jersey City - 9781

ION

Jersey City, New Jersey, United States (On-Site)
4 Months ago
 Sagecor Solutions - Embedded Developer 2 (CFG - 024)

Sagecor Solutions

Fort Meade, Maryland, United States (On-Site)
3 Months ago
NVIDIA - Senior Solutions Architect, Omniverse Platform

NVIDIA

Beijing, Beijing, China (On-Site)
1 Month ago
Patterned Learning Career - Senior Software Engineer, C++

Patterned Learning Career

(Remote)
1 Week ago
Fluence - Controls Engineer (m/f/d) - German speaker

Fluence

Berlin, Berlin, Germany (Hybrid)
4 Months ago
Wind River Systems - Member of Technical Staff – Workbench Development (Eclipse IDE)

Wind River Systems

Bengaluru, Karnataka, India (On-Site)
4 Months ago
Animoca Brands - Game Developer

Animoca Brands

China (Remote)
4 Months ago
Keen Software House - Senior Gameplay Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
2 Weeks ago
Meta - Software Engineering Manager, Product Infrastructure

Meta

Sunnyvale, California, United States (Remote)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Copenhagen, Denmark

Unity - Program Manager Customer Success Analytics

Unity

Copenhagen, Denmark (On-Site)
5 Months ago
Tesla - Tesla Support Advisor - Danish Speaking

Tesla

Capital Region Of Denmark, Denmark (On-Site)
1 Week ago
Playdead - Graphics Programmer

Playdead

Copenhagen, Denmark (On-Site)
6 Months ago
Ghost Ship Games - Tech & Tools Developer

Ghost Ship Games

Copenhagen, Denmark (Hybrid)
4 Weeks ago
Tesla - Service Technician Apprentice

Tesla

Aarhus, Denmark (On-Site)
1 Week ago
Raw power games - Cook

Raw power games

Copenhagen, Denmark (On-Site)
1 Week ago
Dun & Bradstreet - Solution Sales Manager (R-16782)

Dun & Bradstreet

Søborg, Denmark (Hybrid)
4 Months ago
SYBO - Mobile Platform and Tools Intern

SYBO

Copenhagen, Denmark (On-Site)
1 Week ago
Playdead - Technical lighting artist

Playdead

Copenhagen, Denmark (On-Site)
4 Months ago
Rovio Entertainment Corporation - Lead Performance Marketing Manager

Rovio Entertainment Corporation

Copenhagen, Denmark (Hybrid)
6 Months ago

Get notifed when new similar jobs are uploaded

Sound Design Jobs

CD PROJEKT RED - Lead Sound Designer

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
6 Days ago
Volley - Resume Drop

Volley

San Francisco, California, United States (Hybrid)
5 Months ago
Kojima Productions - Sound Programmer

Kojima Productions

Tokyo, Japan (On-Site)
2 Months ago
CD PROJEKT RED - Audio Design QA Analyst

CD PROJEKT RED

(Hybrid)
3 Weeks ago
Epic Games - Audio Dialogue Lead

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Sony Interactive Entertainment - Producer- Playstation Studio Sound Japan

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
4 Months ago
Bit Reactor, LLC - Senior Audio Designer

Bit Reactor, LLC

Cockeysville, Maryland, United States (Remote)
1 Month ago
IO Interactive - Senior Audio Programmer

IO Interactive

Brighton And Hove, England, United Kingdom (Hybrid)
4 Months ago
Epic Games - Senior Audio Designer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
VML - Audio Engineer

VML

Atlanta, Georgia, United States (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

Copenhagen, Denmark (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Copenhagen, Denmark (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

İstanbul, İstanbul, Türkiye (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Copenhagen, Denmark (On-Site)

İstanbul, İstanbul, Türkiye (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by IO Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug