Senior Combat Designer

2 Months ago • 5 Years + • Combat Design

About the job

Job Description

Raw Power Games is looking for a Senior Combat Designer with 5+ years of experience in designing combat mechanics and 3Cs. The role requires strong experience with modern game engines and tools like Unreal 4 and Unity, visual scripting languages like Blueprint, and rapid prototyping. Passion for strategy games and medieval settings is a must.
Must have:
  • Combat Design
  • Unreal 4
  • Visual Scripting
  • Rapid Prototyping
Good to have:
  • Open-World Games
  • Medieval Weaponry
  • Mounted Combat
  • Strategy Games
Perks:
  • Competitive Salaries
  • Revenue Share
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Raw Power Games is a games developer dedicated to creating amazing games while fostering a remarkable work culture for our team. At Raw Power Games, we encourage experimentation and recognize the value of learning and growth. We are located in Copenhagen, but with flexible work hours and remote options, we prioritize task completion over specific time or location. We believe that an inclusive and inspiring work environment brings out the best in our talented individuals, resulting in exceptional games.

 

The company is fully funded to develop and release the first game early 2026 with an expected size of 75-85 employees - the majority being industry veterans. We strive to be the best workplace in the games industry, by offering...

 

  • Competitive salaries
  • Supplemental pension contributions
  • Generous revenue share
  • 30 days of annual vacation
  • Flexible work hours, remote when you need to
  • Remote work supported (if the timezone is plus/minus 1/2hrs from Copenhagen)
  • Flat hierarchy
  • Great focus on work/life balance
  • Bleeding edge tech stack
  • Skilled co-workers that are driven by a passion to create

 

The Team

As a Senior Combat Designer, you will be a key player in shaping the game's combat mechanics and overall player experience. You will have a specific focus on the 3Cs, ensuring that the game's characters, camera perspectives, and controls work seamlessly to deliver an engaging and fluid combat experience.

Requirements:

  • At least 5 years of relevant game design experience with a focus on combat design and 3Cs
  • Very good experience working with modern game engines and tools like Unreal 4 and Unity
  • Very good Experience with visual scripting languages like Blueprint or similar
  • Very good understanding of design processes for both systems and content (items, NPCs, levels etc)
  • Good Experience with rapid prototyping
  • Experience working on open-world or sandbox games
  • A strong passion for strategy games and medieval settings
  • Familiarity with medieval weaponry and combat styles is a plus
  • Experience with 3Cs for mounted is a plus
  • Relevant bachelor degree or equivalent experience
  • Very good organizational skills
  • Good communicator
  • Enjoys playing RPGs, openworld games and multiplayer games

 

Responsibilities


  • Camera Perspectives: Define and optimize camera settings that enhance the combat experience without disorienting the player.
  • Control Schemes: Develop intuitive and responsive control schemes that make combat both accessible and fun.
  • Character Mechanics: Design and implement character combat abilities, ensuring they are balanced, impactful, and align with the game's overall mechanics.
  • Combat Systems: Work closely with Systems Designers and other Combat Designers to integrate combat mechanics into broader game systems.
  • Iteration and Feedback: Use playtesting, player feedback, and analytics to refine combat systems.

Diversity and Culture

We strongly believe in a discrimination-free workplace. Harassment, bullying, and exclusionary practices are not tolerated. We embrace the diversity of experience, perspectives, and background - they help us create a people-positive work environment and engaging games.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Raw Power Games is a games developer dedicated to creating amazing games while fostering a remarkable work culture for our team.


At Raw Power Games, we encourage experimentation and recognize the value of learning and growth. We are located in Copenhagen, but with flexible work hours and remote options, we prioritize task completion over specific time or location.


We believe that an inclusive and inspiring work environment brings out the best in our talented individuals, resulting in exceptional games.


Fully funded, we’re developing our first game which is an open world sandbox set in a familiar historical setting, with a twist. It will initially launch on PC, followed by console versions.

Copenhagen, Denmark (Hybrid)

Copenhagen, Denmark (Hybrid)

Copenhagen, Denmark (Hybrid)

View All Jobs

Get notified when new jobs are added by raw power games

Similar Jobs

Trailmix Games - (Contract) Game Economy Designer - New Games

Trailmix Games, United Kingdom (Remote)

Meta - Software Engineer, Pathways Program

Meta, United States (On-Site)

Homa games - Senior UI/UX Designer - All in Hole

Homa games, France (Remote)

PlayStation Global - Encounter Designer (Contract)

PlayStation Global, United States (On-Site)

PlayStation Global - Baseball Test Analyst

PlayStation Global, United States (On-Site)

PlayStation Global - Director of Development Strategy and Support

PlayStation Global, Canada (On-Site)

Light Speed Studios - コンバットデザイナー|Combat Designer

Light Speed Studios, Japan (On-Site)

Tencent - Senior Combat Designer

Tencent, China (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Lifechurch - Ruby Staff Engineer

Lifechurch, United States (On-Site)

Aesir Interactive - Senior Game Designer (f/m/d)

Aesir Interactive, Germany (On-Site)

Centripetal - Cyber Data Scientist

Centripetal, United States (On-Site)

ION - Lead Java Developer, New York

ION, United States (Hybrid)

Zaibatsu Interactive - Lead / Senior 2D artist

Zaibatsu Interactive, Finland (On-Site)

High Moon Studios - Senior Gameplay Engineer - High Moon Studios

High Moon Studios, United States (On-Site)

Keywords Studios (Player Support) - Lead Artist - Game Development

Keywords Studios (Player Support), Australia (Hybrid)

Playrix - Playable Ads Developer

Playrix, Montenegro (Remote)

Get notifed when new similar jobs are uploaded

Jobs in Copenhagen, Denmark

Trackman - Senior Android Developer

Trackman, Denmark (On-Site)

Cision - Account Executive with English

Cision, Denmark (Hybrid)

The Hub - Senior Game Engineer

The Hub, Denmark (On-Site)

Unity - Software Engineer

Unity, Denmark (On-Site)

IO Interactive - Senior Audio Programmer

IO Interactive, Denmark (Hybrid)

Beyond Creative - Can't find the right role? Click here.

Beyond Creative, Denmark (On-Site)

Get notifed when new similar jobs are uploaded

Combat Design Jobs

PlayStation Global - Baseball Test Analyst

PlayStation Global, United States (On-Site)

Avalanche Studios Group - Game Designer

Avalanche Studios Group, Sweden (Hybrid)

Blizzard Entertainment - Senior AI Combat Designer

Blizzard Entertainment, United States (Hybrid)

PlayStation Global - Senior/Principal Graphics Programmer

PlayStation Global, Netherlands (On-Site)

PlayStation Global - Optimization Programmer

PlayStation Global, Netherlands (On-Site)

Scopely - Principal Combat Designer - Unannounced Project

Scopely, United Kingdom (Remote)

Supercell - Combat Animator, Project R.I.S.E

Supercell, China (On-Site)

Blizzard Entertainment - Principal Designer, Combat AI - Unannounced Game

Blizzard Entertainment, United States (Hybrid)

Get notifed when new similar jobs are uploaded