Senior Game Programmer

1 Year ago • All levels • Game Programmer

Job Summary

Job Description

As a Senior Game Programmer, you will be part of a small team tackling complex challenges using C++. Your role involves developing features and systems in collaboration with designers and artists, significantly shaping the experiences we create. The position emphasizes individual ownership and efficient work management. Key responsibilities include creating stable and performant C++ code, designing and implementing features in areas like gameplay systems, AI, networking, and graphics. Furthermore, as a Senior Developer, you'll be expected to use your expertise to solve problems, offer guidance, and mentor team members.
Must have:
  • Build and maintain well-engineered C++ code.
  • Design and implement features in various focus areas.

Job Details

We invite talented individuals to submit spontaneous applications for the position of Senior Game Programmer as we always try to stay in touch with talented people within our industry.

Your mission

As a Senior Game Programmer you will be working in a small team solving challenging tasks using C++. You will be developing features and systems in close communication with designers and artists which will fundamentally shape the experiences we create. Our developers have a high level of ownership over their work and it’s important that you are able to plan and manage your work efficiently.

Key responsibilities:

  • Build and maintain well-engineered C++ code with high levels of stability and performance.

  • Design and implement features in different focus areas such as gameplay systems, AI, networking, graphics, user interface, our scripting language, and optimization.

  • As a Senior Developer we expect you to solve problems and provide guidance using your expert-level knowledge and help raise the level of other team members you work with.

If you are passionate about game development and have a proven track record of creating exceptional gaming experiences, we want to hear from you!

Work culture

We are dedicated to crafting thought-provoking games that our players adore and are eager to enjoy endlessly. Every member of the Paradox team is committed to contributing their best and sharing the drive to achieve our goals, reaching new pinnacles as a united force. Creativity, autonomy, and self-initiation are the building blocks of our game development process, all made feasible by a substantial foundation of trust. We are establishing this trust-based environment by having faith in our colleagues to act with the best of intentions.

Our culture evolves through our engagements with our players and our deep understanding of their desires and expectations. We're dedicated to comprehending our players and what they truly cherish in our games, as well as their mindset while enjoying them.

Practical information

Scope: Full-time and permanent

Reports to: Program Manager

Location: This position is based in Sweden, Stockholm

30 days paid vacation (1).jpg

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About The Company

Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands. Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006.

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