Senior Gameplay AI Engineer

1 Month ago • 5 Years + • $138,000 PA - $170,000 PA
Gameplay

Job Description

Striking Distance Studios is seeking a Senior AI Engineer to join a collaborative, cross-disciplinary team. This role involves implementing gameplay features and systems, prototyping AI behaviors, and developing enemies and NPCs. The engineer will also optimize perception and decision-making systems, work on navigation and pathfinding, and integrate AI middleware. Responsibilities include reviewing code, mentoring, and creating technical design documents, ensuring high-performance and maintainable code.
Good To Have:
  • Preferably 3 years or more in a similar role.
  • Advanced ability to be self-directed, focused and detail oriented.
  • Advanced verbal and written communications skills.
  • A demonstrable love / passion for playing and making video games.
  • A highly communicative and collaborative disposition.
Must Have:
  • Implement gameplay features and systems.
  • Build, refactor, and maintain robust AI features.
  • Prototype and implement AI behaviours.
  • Implement enemies, NPCs, or AI managed characters.
  • Integrate developed AI systems with gameplay engineers.
  • Optimize AI perception and decision-making systems.
  • Work on navigation & pathfinding systems.
  • Debug complex AI issues.
  • Integrate and maintain AI middleware across all platforms.
  • Review work of other engineers and provide mentorship.
  • Create and maintain technical design documents.
  • Take ownership of existing systems.
  • Research and develop coding techniques and algorithms.
  • Collaborate on technical design and feature roll out.
  • Write clear, maintainable, portable, and highly performant code.
  • Communicate accurate status updates to leads, producers, and QA.
  • Adhere to team coding standards and best practices.
  • Foster open, honest, and respectful communication.
  • Bachelor's degree in software engineering, computer science, or equivalent.
  • At least 5 years of games industry experience.
  • At least 3 years of experience with Unreal Engine.
  • Experience shipping games on current generation consoles (PS5 or XSX) and PC.
  • Advanced C++ skills.
  • Advanced knowledge on blueprints and AI decision making tools.
  • Advanced knowledge of navigation and pathfinding systems.
  • 3D math skills.

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THE OPPORTUNITY

Striking Distance Studios is looking for a Senior AI Engineer to work in a cooperative, cross-disciplinary team environment to implement gameplay features and systems within our games.

RESPONSIBILITIES

  • Work across disciplines to build, refactor and maintain a variety of robust, flexible, and well-architected AI features.
  • Work with design team to prototype and implement AI behaviours that empower the fun.
  • Implement enemies, NPCs or any kind of AI managed characters.
  • Work with gameplay engineers to integrate developed AI systems.
  • Implement optimizations in perception systems and decision-making systems to make the AI performant.
  • Work on navigation & pathfinding systems and demonstrate the ability to debug complex AI issues.
  • Integrate and maintain AI middleware across all platforms.
  • Review the work of other engineers and provide mentorship on your area of knowledge.
  • Create and maintain technical design documents.
  • Delve into code written by other engineers and take ownership of existing systems as needed.
  • Keep current on technological developments and advancements.
  • Research and develop coding techniques and algorithms.
  • Collaborate with technology director on technical design and feature roll out.
  • Write clear, maintainable, portable, and highly performant code.
  • Communicate accurate status updates to your team leads, producers, and QA regarding tasks/features you are responsible for.
  • Adhere to team coding standards and best practices.
  • Foster a culture of open, honest, and respectful communication across all disciplines.

QUALIFICATIONS

  • Bachelor's degree in software engineering, computer science, or equivalent.
  • At least 5 years of games industry experience and preferably 3 years or more in a similar role.
  • At least 3 years of experience with Unreal Engine.
  • Experience shipping games on current generation consoles (PS5 or XSX) and PC.
  • Advanced ability to be self-directed, focused and detail oriented.
  • Advanced C++ skills.
  • Advance knowledge on blueprints and AI decision making tools (Unreal behaviour trees, utility AI, etc.).
  • Advance knowledge of navigation and pathfinding systems.
  • 3D math skills.
  • Advanced verbal and written communications skills.
  • A demonstrable love / passion for playing and making video games.
  • A highly communicative and collaborative disposition.

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