Senior Product Designer

8 Minutes ago • 6 Years +
Product Design

Job Description

Overwolf is seeking a creative, systems-minded Senior Product Designer to join the Overwolf Apps Platform, which powers in-game creators and enhances gamer experiences. As the Design Architect of the Apps Realm, you will shape how millions of creators and gamers interact with Overwolf, from the Developer Console and documentation to the Overwolf Client and App Store. This role involves tackling complex, cross-product design challenges, balancing strategy with craft, and collaborating across teams to deliver clarity, beauty, and impact for tools empowering gaming creators worldwide.
Good To Have:
  • Experience designing for gaming products or gamer-facing experiences
  • Background in leading design initiatives or small teams
  • BA in Visual Communication or related field
  • Thinks in grids, dreams in gradients, and balances everything but their caffeine levels
Must Have:
  • Own the full design process from concept to delivery
  • Lead key design initiatives across Apps Platform products
  • Drive the design strategy forward
  • Collaborate closely with Product, R&D, and stakeholders
  • Contribute to product discovery and planning sessions
  • Develop and evolve the Design System
  • Mentor and guide other designers
  • 6+ years of product design experience with end-to-end ownership of complex projects
  • Experience designing for developer-facing or technical platforms
  • Strong grasp of UX/UI principles, information architecture, and design systems
  • Proven balance of strategic thinking and hands-on execution
  • Excellent communication and collaboration skills
  • Proactive, curious, and self-driven mindset
  • Passion for elevating the user experience
  • Understanding of PC gamer mindset, needs, and habits

Add these skills to join the top 1% applicants for this job

team-management
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game-texts
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Description

We’re on the hunt for a creative, systems-minded Senior Product Designer to join the Overwolf Apps Platform – the ecosystem that powers in-game creators and enhances gamer experiences.

As our Design Architect of the Apps Realm, you’ll shape how millions of creators and gamers interact with Overwolf – from the Developer Console and documentation experience to the Overwolf Client and App Store. You’ll tackle complex, cross-product design challenges, balancing strategy with craft and collaborating across teams to deliver clarity, beauty, and impact.

So if you live and breathe product thinking, thrive on simplifying complexity, and find joy in designing tools that empower gaming creators worldwide – this quest is totally yours

Responsibilities

In this role, you will:

  • Own the full design process, from concept to delivery – ensuring consistent, high-quality, and impactful user experiences.
  • Lead key design initiatives across Apps Platform products and drive the design strategy forward.
  • Collaborate closely with Product, R&D, and stakeholders to define, shape, and execute the product vision.
  • Contribute to product discovery and planning sessions, identifying opportunities for innovation and improvement.
  • Develop and evolve the Design System, maintaining quality and consistency across Overwolf’s products.
  • Mentor and guide other designers, sharing best practices and nurturing design excellence.

Requirements

  • 6+ years of product design experience, with end-to-end ownership of complex projects.
  • Experience designing for developer-facing or technical platforms, with an ability to turn complex concepts into intuitive experiences.
  • Strong grasp of UX/UI principles, information architecture, and design systems.
  • Proven balance of strategic thinking and hands-on execution.
  • Excellent communication and collaboration skills, working effectively with developers, PMs, and stakeholders.
  • Proactive, curious, and self-driven mindset with a passion for elevating the user experience.
  • A PC gamer at heart – you understand the mindset, needs, and habits of our audience.

Bonus Points:

  • Experience designing for gaming products or gamer-facing experiences.
  • Background in leading design initiatives or small teams.
  • BA in Visual Communication or related field.
  • Thinks in grids, dreams in gradients, and balances everything but their caffeine levels.

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