Senior Prop Artist

3 Months ago • 3 Years +

Job Summary

Job Description

As a Senior Prop Artist, you will bring a medieval world to life by creating high-quality, immersive 3D props. You will collaborate with the Art Director, Environment Team, and Technical Artists to ensure artistic consistency and enhance player immersion and storytelling. Responsibilities include creating optimized assets, collaborating with the Tech Art team, researching medieval objects, and mentoring junior artists. You will work with the latest tools and technologies.
Must have:
  • 3+ years of experience as a 3D Prop Artist.
  • Proficiency in 3D software and sculpting tools.
  • Expert in texturing with Substance Painter/Designer.
  • Strong understanding of PBR workflows and optimization.
  • Experience working with Unreal Engine 5.
  • Ability to create detailed and optimized assets.
  • Passion for world-building and knowledge of medieval architecture.
  • Strong communication skills and ability to work in a collaborative environment.
Good to have:
  • Experience with procedural asset workflows.
  • Experience in a survival or RPG game production.
Perks:
  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio.

Job Details

Why us?

welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.


Your Role

We’re looking for a Senior Prop Artist to bring our medieval world to life with high-quality, immersive props. You’ll work closely with our Art Director, Environment Team, and Technical Artists to create assets that enhance player immersion and storytelling.


Responsibilities

  • Create high-quality 3D props that fit seamlessly into our stylized yet realistic medieval world.
  • Ensure artistic consistency by following art direction, style guides, and technical constraints.
  • Work closely with the Environment & Level Design teams to create props that enhance gameplay and storytelling.
  • Optimize assets for performance while maintaining visual fidelity, ensuring smooth gameplay.
  • Collaborate with the Tech Art team to ensure assets integrate efficiently into our pipeline and engine.
  • Research and reference real-world medieval objects to ensure authenticity and immersion.
  • Assist in developing modular asset workflows, enabling procedural generation where applicable.
  • Provide mentorship and feedback to junior artists, ensuring high artistic standards across the team.


Requirements

  • 3+ years of experience as a 3D Prop Artist in the gaming industry.
  • Proficiency in 3D software (Blender, Maya, or 3ds Max) and sculpting tools (ZBrush).
  • Expert in texturing with Substance Painter/Designer and Photoshop.
  • Strong understanding of PBR workflows and optimization for real-time rendering.
  • Ability to adapt and integrate existing models, basemeshes, materials, and textures (e.g. from Quixel Megascans) into new assets, ensuring seamless quality and consistency.
  • Experience working with Unreal Engine 5
  • Ability to create detailed and optimized assets that align with technical limitations.
  • Passion for world-building and strong knowledge of medieval architecture, tools, and props.
  • Strong communication skills and ability to work in a collaborative, fast-paced environment.
  • Experience with procedural asset workflows (Houdini, SpeedTree, etc.) is a plus.
  • Experience in a survival or RPG game production is a strong plus.
  • Onsite position (EU work authorization required).


What we offer

  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

Similar Jobs

Handy games - 3D Character Animator

Handy games

Giebelstadt, Bavaria, Germany (On-Site)
3 Months ago
Ubisoft - Senior Model Artist

Ubisoft

Chengdu, Sichuan, China (Hybrid)
3 Weeks ago
SMU Guildhall - Faculty - Video Game Development

SMU Guildhall

Dallas, Texas, United States (On-Site)
8 Months ago
Riot Games - Associate Art Director (Characters) - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
7 Months ago
Argus Labs - Technical Artist

Argus Labs

Calgary, Alberta, Canada (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Amanotes - Technical Game Artist

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
1 Month ago
Sperasoft - 3D Props Artist

Sperasoft

Lesser Poland Voivodeship, Poland (Hybrid)
2 Months ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Riot Games - Principal Software Engineer, Gameplay - Teamfight Tactics

Riot Games

Dublin, County Dublin, Ireland (On-Site)
6 Months ago
seedify - Senior Technical Artist

seedify

Philippines (Remote)
1 Month ago
Concept markerz - 3D Designer

Concept markerz

New Delhi, Delhi, India (On-Site)
10 Months ago
emerald city games - ANIMATOR

emerald city games

Burnaby, British Columbia, Canada (On-Site)
3 Weeks ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Gearbox Software - Visual Effects Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
11 Months ago
Insignia consultancy services - Lead 3D Modeler

Insignia consultancy services

(Remote)
10 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Munich, Bavaria, Germany

Just pay games - Director of Data

Just pay games

Berlin, Berlin, Germany (Remote)
1 Month ago
Tesla - Process Engineer, Electrode, Battery Cell

Tesla

Brandenburg, Germany (On-Site)
3 Months ago
Tesla - Technical Product Design Apprenticeship - Mechanical and Plant Engineering

Tesla

Rhineland-Palatinate, Germany (On-Site)
3 Months ago
Tesla - Sales Advisor

Tesla

Baden-Württemberg, Germany (On-Site)
3 Months ago
Nagarro - SAP PSM Senior Consultant

Nagarro

Germany (Remote)
4 Months ago
Tide - SEO Marketing Copywriter

Tide

Berlin, Berlin, Germany (On-Site)
1 Month ago
gameexcite - Game Writing Intern

gameexcite

Germany (Remote)
1 Month ago
Tesla - Key Account Manager

Tesla

Bavaria, Germany (On-Site)
3 Months ago
Kolibri Games - Senior Unity Developer (Tech-Art)

Kolibri Games

Berlin, Berlin, Germany (Hybrid)
2 Months ago
Slay - Senior React Native Engineer

Slay

Berlin, Berlin, Germany (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

View All Jobs

Get notified when new jobs are added by welevel

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug