Senior System Programmer - Dead by Daylight

2 Months ago • 5 Years + • Programming

Job Summary

Job Description

Behaviour Interactive seeks a Senior System Programmer to join the Dead by Daylight anti-cheat team. Responsibilities include designing and implementing anti-tamper solutions, fixing bugs and performance issues across various platforms (PC, consoles), optimizing game code, and collaborating with other teams (game design, UI, backend, art). The ideal candidate will have at least 5 years of experience in game development, strong C++ skills, and be comfortable working on a wide range of tasks. Experience with backend online services, NodeJS, Typescript, and AWS is a plus. The role requires a solution-oriented approach and a collaborative spirit.
Must have:
  • 5+ years game dev experience
  • Strong C++ skills
  • Anti-cheat solution design & implementation
  • Bug fixing & performance optimization
  • Cross-platform development experience
  • Collaboration with other teams
Good to have:
  • Backend online service experience
  • NodeJS, Typescript, AWS knowledge

Job Details

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We are seeking a senior programmer to join the Dead by Daylight anti-cheat team. As part of a larger production that includes various programming teams, game design, art, animation, and other disciplines, the anti-cheat team is responsible for ensuring game security and integrity. This is a small team of cross-functional game programmers encompassing system, gameplay, and backend programmers.  Your primary responsibility will be to design and implement anti-tamper solutions that address game vulnerabilities.  

To help us achieve our long-term vision for Dead by Daylight, we need a senior systems programmer who can integrate into the team and be accountable for delivering such features. 

In this role you will:

    • Deliver DbD systems. You will code new systems and refactor existing systems, working on a wide variety of anti-cheat features. 
    • Fix bugs. DbD is a live game as a service where features get added or improved all the time. With the features come the bugs as well as other issues. Bugs come in all shapes, forms, and priorities, from a simple fix, to a very hard to reproduce critical issue; 
    • Fix performance and memory issues. As in any GaaS, issues with slow performance or out of memory do occur. You will profile the game, detect bottlenecks, and optimize them; 
    • Make sure both features and bugs are delivered on all platforms. DbD is supported on a dozen platforms, from PC to consoles of current and past generations. You will need to make sure that your code, and the game, are fully working on all platforms; 
    • Work with programmers on other teams, as well as developers in other disciplines. Most system features involve other teams like the game design team, the UI and backend programming teams, as well as the art team. Delivering features means working closely and collaborating with members of other teams. 

What we're looking for:

    • This is a senior role. You need to have at least 5 years of experience in the gaming industry;
    • Versatility. You need to be a generalist who is comfortable working on a wide variety of things: low- and high-level code, features and bug, frontend and backend;
    • You need to know C++ very well;
    • Experience in working on backend online services is a plus, so is knowledge of NodeJS, Typescript, and AWS services;
    • You need to be solution-oriented and possess a collaborative spirit.
Nous recherchons un·e programmeur·euse senior pour rejoindre l'équipe anti-triche de Dead by Daylight. Faisant partie d'une production plus large qui inclut diverses équipes de programmation, de conception de jeux, d'art, d'animation et d'autres disciplines, l'équipe anti-triche est responsable de garantir la sécurité et l'intégrité du jeu. Il s'agit d'une petite équipe de programmeur·euse·s de jeux polyvalent·e·s, comprenant des programmeur·euse·s système, gameplay et backend. Votre principale responsabilité sera de concevoir et de mettre en œuvre des solutions anti-sabotage qui traitent les vulnérabilités du jeu. 

Pour nous aider à réaliser notre vision à long terme pour Dead by Daylight, nous avons besoin d'un·e programmeur·euse système senior qui puisses'intégrer à l'équipe et être responsable de la livraison de ces fonctionnalités. 

Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

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About The Company

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Toronto, Ontario, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

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