Software Engineer – Games AI

2 Months ago • 5 Years + • $65,000 PA - $85,000 PA

Job Summary

Job Description

The job involves working on huge simulations of the real world, using innovative technology to weave together simulated and real-world data. The role requires demonstrating AI algorithms and tools at an unprecedented scale with a team of infrastructure and distributed computing specialists. Key responsibilities include prototyping and implementing NPC and Bot simulation features, collaborating on feature design, writing high-quality code in C++, participating in code reviews, maintaining a backlog, and driving continuous improvement in the engineering team.
Must have:
  • Experience developing AI games systems or enterprise pattern of life simulations.
  • Extensive knowledge of game AI algorithms (e.g. pathfinding, behavior trees).
  • Experience with Unreal Engine.
Perks:
  • Hybrid working with 1 day per week in the office.
  • Private Health Insurance
  • Enhanced pension scheme
  • Enhanced parental leave
  • 3 extra days off at Christmas
  • L&D budget
  • Regularly scheduled socials
  • Share options

Job Details

Location
London, UK – 1-day per week hybrid working

Salary
£65,000-85,0000 (Depending on Exp) + Ext Benefits

Overview

We are an award-winning, record-breaking technology enabler. Our transformational software is changing the ways we plan, build, learn, work and live. Through immersive virtual systems, unprecedented connectivity and near unlimited scalability we empower our partners to obtain critical, data-driven insights that enhance operational performance and increase their capabilities to drive productivity in ways that were not possible before.

We are bold in our approach and aren’t afraid to push the boundaries of what’s possible. Our solutions have helped global organisations in the creative industries to achieve ground-breaking performances that have revolutionised their operations.

The Role

We are seeking an experienced Game AI Engineer who is looking to apply their knowledge to a new and exciting challenge. You will work on huge simulations of the real world, proving the power of our innovative technology to seamlessly weave together simulated and real-world data into ground-breaking and highly immersive, live training simulations. You will work with our team of infrastructure and distributed computing specialists to take the AI algorithms and tools that you know and demonstrate them at unprecedented scale.

Key Responsibilities:

• Prototype and implement NPC and Bot simulation features and systems (e.g. path finding, movement, goal planning, crowds, swarms)
• Collaborate with Product and Delivery Managers to refine and design new features
• Write high quality, performant and maintainable code primarily in C++
• Participate in peer code and design review
• Maintain a backlog that balances the timely delivery of features with quality
• Drive continuous improvement in the engineering team

Skills Knowledge and Expertise:

• Bachelor’s degree in Computer Science, Software Engineering or equivalent experience
• 5+ years of professional experience working on games or other 3D synthetic environments
• Experience developing AI games systems or defence or enterprise pattern of life simulations
• Extensive knowledge of game AI algorithms (e.g. pathfinding, steering, behaviour trees, state machines, sentiment, knowledge representation)
• Experience with Unreal Engine

Benefits

We are an awesome place to work with competitive benefits…
• Hybrid working with 1 day per week in our fantastic office in Shoreditch, London
• Private Health Insurance
• Enhanced pension scheme
• Enhanced parental leave
• 3 extra days off at Christmas (on top of our standard 25)
• L&D budget
• Regularly scheduled socials
• Share options

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About The Company

Gaming and Creative RecruitmentWe are an established recruitment company working in the gaming industry for 20+ years

London, England, United Kingdom (Hybrid)

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