Sr Technical Artist II

1 Month ago • 4-7 Years • Technical Art

About the job

Job Description

Pixel United's New Media Games studio seeks a Sr. Technical Artist II to contribute to game development software using Unity, Photoshop, Spine, and Unity scripts. Responsibilities include guiding team development, providing technical guidance, maintaining game quality, identifying areas for improvement, collaborating with cross-functional teams, assisting with documentation and deployment, migrating legacy tech stacks, and resolving technical issues. The role requires expertise in Unity animation engine, Spine animation system, and a strong understanding of art pipelines and processes. Experience with Adobe CC Suite, 3D modeling/animation software, and source control is essential. The candidate will also mentor junior team members and contribute to successful project delivery.
Must have:
  • 4-7 years experience in digital gaming as a technical artist
  • 2+ years in a professional technical art role using Unity animation engine and scripting shaders
  • Familiarity with Spine animation system
  • Experience with Adobe CC Suite (Photoshop, Illustrator, After Effects)
  • Unity, 3D modeling & animation (Maya/Max)
  • Source control software
Good to have:
  • Experience with Scrum/Agile methodologies
  • Bachelor's Degree in Art or related field
Perks:
  • Robust benefits package
  • Global career opportunities
  • Flexible hybrid work model
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Pixel United's New Media Games studio is looking for a Digital Game Technical Artist to join our game development studio. The Digital Game Development Technical Artist will be part of an agile development team, building and working on game development software on top of current and upcoming development stacks. The Digital Development Technical Artist will be expert with knowledge in industry, process, scripts and execute on own tech ideas & regularly help with burden of animation from art/dev while regularly mentoring junior team members.

What You'll Do

  • Guide team development efforts towards successful project delivery.

  • Hands-on in game development using Unity, Photoshop, Spine and Unity scripts and tools.

  • Provide technical guidance to other technical artists on the team.

  • Maintain high standards of game quality within the team by establishing good practices and habits.

  • Identify and encourage areas for growth and improvement within the team.

  • Collaborate with other technical artists, software developers and business stakeholders to plan, develop, and ship mobile and web-based digital games.

  • Assist in the collection and documentation of user's requirements, development of user stories, estimates and work plans.

  • Prepare reports, training plans, manuals and other documentation on the status, operation and maintenance of Digital Game Development.

  • Assist in the packaging and support deployment of releases.

  • Work with teammates in the migration of legacy tech stacks to current technologies.

  • Analyze and resolve technical and application problems.

  • Assess opportunities for teaching art pipeline and process improvement and prepare documentation of rationale to share with team members and other affected parties.

  • Adhere to high-quality development principles while delivering solutions on time and on-budget.

What We're Looking For

  • Bachelor’s degree/BFA/MFA or equivalent work 4-7 years’ work experience in digital gaming as technical artist

  • 2 years+ in professional technical art role, utilizing Unity animation engine and Scripting Shaders

  • Familiar with Spine animation system

  • Contribution to the development and success of several commercially released products in a technical capacity within an aligned industry i.e., console game, online, mobile etc.

  • Bachelor’s Degree in Art or related field preferred.

  • Adaptability and a passion for problem solving.

  • Be always creative and innovative.

  • Strong organizational skills.

  • Articulate and communicate complex technical art & animation issues.

  • Strong ability to understand and improve proprietary art software.

  • Actively seek feedback and review of work; accept and act upon creative/technical direction.

  • Have experience with - Adobe CC Suite with an emphasis on Unity, Photoshop, Illustrator and After Effects, Maya / Max for 3D modelling, rigging and animating, Source control software (Perforce, Alien-brain, Jira, and confluence, GitHub, SVN, etc.), proprietary tools or software, experience with Scrum, Waterfall or Agile methodologies a plus. (This is a bonus, and not a hard requirement)

Why Aristocrat?

Aristocrat is a world leader in gaming content and technology, and a top-tier publisher of free-to-play mobile games. We deliver great performance for our B2B customers and bring joy to the lives of the millions of people who love to play our casino and mobile games. And while we focus on fun, we never forget our responsibilities. We strive to lead the way in responsible gameplay, and to lift the bar in company governance, employee wellbeing and sustainability. We’re a diverse business united by shared values and an inspiring mission to bring joy to life through the power of play.

We aim to create an environment where individual differences are valued, and all employees have the opportunity to realize their potential. We welcome and encourage applications from all people regardless of age, gender, race, ethnicity, cultural background, disability status or LGBTQ+ identity. We offer a range of flexible working options through all.flex, our flexible hybrid work model and invite you to have a conversation with us about flexible working. EEO M/F/D/V

  • World Leader in Gaming Entertainment

  • Robust benefits package

  • Global career opportunities

Our Values

  • All about the Player

  • Talent Unleashed

  • Collective Brilliance

  • Good Business Good Citizen

The US based roles may require registration with the Nevada Gaming Control Board (NGCB) and/or other gaming jurisdictions in which we operate.

Travel Expectations

None
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About The Company

Aristocrat Leisure Limited is an ASX20 listed company and one of the world’s leading providers of gaming solutions. We’re licensed in over 300 jurisdictions and operate in over 90 countries around the world. We’re also proud to have a team of over 7000 employees that deliver outstanding results by pushing the boundaries of innovation, creativity and technology each day. We offer a diverse range of products and services including electronic gaming machines, social gaming and casino management systems, but it doesn’t stop there. Despite our global presence and exponential growth, we remain an ideas company at heart that is committed to delivering outstanding results for our customers and players and an unparalleled experience for our employees, who have the opportunity to grow, be inspired and be the best they can be.


Our values of Talent Unleashed, All About the Player, Collective Brilliance and Good Business, Good Citizen guide and inspire us to live our mission of bringing joy to life through the power of play – every day.  


Come and join us – let’s play!


𝘗𝘭𝘦𝘢𝘴𝘦 𝘣𝘦 𝘢𝘭𝘦𝘳𝘵 𝘵𝘰 𝘴𝘤𝘢𝘮𝘴 𝘰𝘧𝘧𝘦𝘳𝘪𝘯𝘨 𝘦𝘮𝘱𝘭𝘰𝘺𝘮𝘦𝘯𝘵 𝘰𝘱𝘱𝘰𝘳𝘵𝘶𝘯𝘪𝘵𝘪𝘦𝘴. 𝘈𝘯𝘺 𝘤𝘰𝘮𝘮𝘶𝘯𝘪𝘤𝘢𝘵𝘪𝘰𝘯 𝘵𝘰 𝘤𝘢𝘯𝘥𝘪𝘥𝘢𝘵𝘦𝘴 𝘳𝘦𝘨𝘢𝘳𝘥𝘪𝘯𝘨 𝘦𝘮𝘱𝘭𝘰𝘺𝘮𝘦𝘯𝘵 𝘰𝘱𝘱𝘰𝘳𝘵𝘶𝘯𝘪𝘵𝘪𝘦𝘴 𝘢𝘵 𝘈𝘳𝘪𝘴𝘵𝘰𝘤𝘳𝘢𝘵 𝘰𝘳 𝘪𝘵𝘴 𝘴𝘶𝘣𝘴𝘪𝘥𝘪𝘢𝘳𝘪𝘦𝘴 𝘸𝘪𝘭𝘭 𝘤𝘰𝘮𝘦 𝘧𝘳𝘰𝘮 𝘢𝘯 @𝘢𝘳𝘪𝘴𝘵𝘰𝘤𝘳𝘢𝘵.𝘤𝘰𝘮, @𝘣𝘪𝘨𝘧𝘪𝘴𝘩𝘨𝘢𝘮𝘦𝘴.𝘤𝘰𝘮, @𝘱𝘪𝘹𝘦𝘭𝘶𝘯𝘪𝘵𝘦𝘥.𝘤𝘰𝘮, 𝘰𝘳 @𝘱𝘳𝘰𝘥𝘶𝘤𝘵𝘮𝘢𝘥𝘯𝘦𝘴𝘴.𝘤𝘰𝘮 𝘦𝘮𝘢𝘪𝘭 𝘢𝘥𝘥𝘳𝘦𝘴𝘴. 𝘍𝘳𝘰𝘮 𝘵𝘪𝘮𝘦 𝘵𝘰 𝘵𝘪𝘮𝘦, 𝘈𝘳𝘪𝘴𝘵𝘰𝘤𝘳𝘢𝘵 𝘮𝘢𝘺 𝘶𝘴𝘦 𝘢𝘯 𝘦𝘹𝘵𝘦𝘳𝘯𝘢𝘭 𝘢𝘨𝘦𝘯𝘤𝘺 𝘧𝘰𝘳 𝘳𝘦𝘤𝘳𝘶𝘪𝘵𝘮𝘦𝘯𝘵 𝘱𝘶𝘳𝘱𝘰𝘴𝘦𝘴, 𝘩𝘰𝘸𝘦𝘷𝘦𝘳 𝘵𝘩𝘦𝘺 𝘸𝘪𝘭𝘭 𝘯𝘦𝘷𝘦𝘳 𝘳𝘦𝘲𝘶𝘦𝘴𝘵 𝘱𝘢𝘺𝘮𝘦𝘯𝘵𝘴 𝘰𝘧 𝘢𝘯𝘺 𝘴𝘰𝘳𝘵.

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