Technical Artist [Assassin's Creed Invictus]

14 Minutes ago • All levels
Technical Art

Job Description

As a Technical Artist at Ubi Montreal, you will bridge art and programming to create visually stunning and high-performance features for AAA games like Assassin's Creed Invictus. You will collaborate with artists and programmers from early development to define, implement, and optimize technical solutions, considering rendering, performance, and memory constraints while maintaining artistic vision. Your role involves establishing pipelines, tools, and procedures, providing technical guidance, training, and performance analysis to ensure efficient collaboration and deliver AAA quality.
Good To Have:
  • Experience designing for multiplayer projects.
  • A passion for sharing knowledge to push technological boundaries and help others grow their skills.
Must Have:
  • Create fast, efficient, and clear pipelines.
  • Prepare and maintain coherent documentation for pipelines, tools, and procedures.
  • Perform feature benchmarking through research and testing.
  • Prototype features and provide transparent performance reports.
  • Help develop an asset library (e.g., textures).
  • Ensure team adherence to established procedures and standards.
  • Debug and polish your features.
  • Provide training and technical support to colleagues.
  • Several years’ experience in a similar role in the video game industry.
  • Experience designing for game consoles.
  • Proficiency with 2D and 3D software such as 3ds Max, Photoshop, Houdini, or Substance Designer.
  • Scripting knowledge (C#, JavaScript, MaxScript).
  • Skills in shader writing and motion design.
  • Strong understanding of graphics libraries (e.g., NGUI, React Native) and real-time engine constraints.
Perks:
  • Hybrid work model
  • Opportunity to maintain your work-life balance

Add these skills to join the top 1% applicants for this job

performance-analysis
rendering
3ds-max
artistic-vision
game-texts
react
c#
maxscript
houdini
photoshop
javascript
multiplayer
react-native

JOB DESCRIPTION

As a Technical Artist at Ubi Montreal, you’ll play a pivotal role in bridging the gap between art and programming to deliver features that are both visually stunning and highly performant. You’ll bring your expertise to the project, aiming to exceed the expectations of AAA players while helping realize the creative ambitions of the team.

From the earliest stages of development, you’ll collaborate closely with artists and programmers to define, implement, and optimize effective technical solutions. You’ll account for measurable constraints such as rendering, performance, and memory, while safeguarding the integrity of the artistic vision.

With a creative yet pragmatic approach, you’ll establish clear pipelines, tools, and procedures, ensure they are followed throughout the project, and support colleagues with technical guidance, training, and performance analysis. Acting as the team’s hybrid specialist and go-to resource, you’ll enable smooth, efficient collaboration and deliver AAA quality through to final release.

What you’ll do

  • Create fast, efficient, and clear pipelines.
  • Prepare and maintain coherent documentation for pipelines, tools, and procedures.
  • Perform feature benchmarking through research and testing.
  • Prototype features and provide transparent performance reports.
  • Help develop an asset library (e.g., textures).
  • Ensure team adherence to established procedures and standards.
  • Debug and polish your features.
  • Provide training and technical support to colleagues.

QUALIFICATIONS

What you bring to the team

  • Several years’ experience in a similar role in the video game industry.
  • Experience designing for game consoles (bonus: multiplayer projects).
  • Proficiency with 2D and 3D software such as 3ds Max, Photoshop, Houdini, or Substance Designer.
  • Scripting knowledge (C#, JavaScript, MaxScript).
  • Skills in shader writing and motion design.
  • Strong understanding of graphics libraries (e.g., NGUI, React Native) and real-time engine constraints.
  • A passion for sharing knowledge to push technological boundaries and help others grow their skills.

What to send our way

  • Your CV highlighting your education, work experience, and skills.
  • Examples of your work (attach images or provide a link to your online portfolio).

ADDITIONAL INFORMATION

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.

Set alerts for more jobs like Technical Artist [Assassin's Creed Invictus]
Set alerts for new jobs by Ubisoft
Set alerts for new Technical Art jobs in Canada
Set alerts for new jobs in Canada
Set alerts for Technical Art (Remote) jobs

Contact Us
hello@outscal.com
Made in INDIA 💛💙