Technical Artist

11 Months ago • 1 Years + • Technical Art • $55,000 PA - $65,000 PA

Job Summary

Job Description

Technical Artist role focusing on optimizing artistic workflows and pipelines for Unreal and Unity engines. Requires strong communication, problem-solving skills, and proficiency in lighting, VFX, shaders, and content optimization.
Must have:
  • Unreal Engine
  • Unity Engine
  • Artistic Workflow
  • Content Optimization
Good to have:
  • Character Rigging
  • Animation Implementation
  • Pipeline Toolsets
  • Lighting, VFX, Shaders
Perks:
  • Remote-friendly
  • Flexible Working Hours

Job Details

About the job

This is a remote position.

DISCLAIMER: This job posting is intended for active pooling of candidates who will become part of our talent pool. Your qualifications will be assessed against both current and future job openings. Should your application align with a role that corresponds to your skills and experience, and an opportunity arises, our recruitment team will reach out to you immediately. Please note that this does not guarantee immediate placement or contact. Additionally, we exclusively consider applications from individuals who are currently reside in the US/Canada during their application process.

Salary: $55,000 - $65,000 per annum

Experience Required: Minimum 1 year of project experience

About The Role

In this role, you will work closely with the production, art, design, and engineering teams to execute visual objectives.

What you will be doing

  • Help create standards for artistic workflows and pipelines
  • Amplify artistic capabilities while maintaining efficient and sustainable memory and performance
  • Identify new opportunities to incorporate technology to increase art workflow efficiency and quality
  • Contribute to lighting, VFX, shader, post effects, and other real-time rendering considerations according to platform or engine
  • Generate sample or example 3D content or assets to demonstrate best practices for quality within technical limitations

Requirements

  • A solutions provider, particularly as it pertains to developing techniques to meet quality targets with difficult technical constraints.
  • Highly proficient communication skills and capacity to act as an ambassador between art and engineering
  • Familiarity with pipeline toolsets for lighting, VFX, shaders, and content optimization
  • Understanding and proficiency with Unreal and Unity engines
  • Experience translating artistic requirements into a sustainable workflow
  • Experience with character or object rigging and animation implementation

Benefits

  • Paid health care coverage, dental, and vision
  • Equipment of your choice
  • Remote-friendly
  • Flexible working hours
  • 401k with matching (3%)

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