Technical Artist

1 Year ago • 1-1 Years
Technical Art

Job Description

SciPlay is seeking a skilled Technical Artist to contribute to game development and asset pipeline management for mobile games. The role involves collaborating with artists and programmers to integrate assets into the Unity Editor, optimize game performance, and identify areas for improvement. Responsibilities include building performant in-game assets, ensuring product quality, making critical artistic and process decisions, and profiling app performance for render issues and draw call optimization. The candidate will also create and modify tools and scripts for mobile platforms.
Good To Have:
  • Experience creating and optimizing particle systems and animations
  • Basic knowledge of scripting (C#)
  • Basic knowledge of Shaders
  • Previous experience in the gaming industry
Must Have:
  • 1 year professional experience in Unity Engine
  • Intermediate English proficiency
  • 1 year experience in a 2D package (Photoshop preferred)
  • Experience in sprite atlas management
  • Experience developing for mobile platforms
Perks:
  • Paid vacation and sick leaves
  • Insurance coverage
  • Conferences compensation
  • Recommendation bonuses
  • Regular team buildings and other events
  • Friendly environment

Add these skills to join the top 1% applicants for this job

unity
game-texts
c#
photoshop

SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their authenticity, engagement and fun.

 

SciPlay currently offers nine core games, including social casino games Jackpot Party Casino, Gold Fish Casino Slots, Hot Shot Casino and Quick Hit Slots, and casual games MONOPOLY Slots, Bingo Showdown, 88 Fortunes Slots, Backgammon Live and Solitaire Pet Adventure with offices all over the world!

Position Summary

We’re looking for a highly skilled Technical Artist to shape our game and help establish and sustain a pipeline for maintaining and creating mobile Graphical Assets. As a tech artist in Sciplay you will work along with artists and programmers to develop and integrate assets into the mobile game. You will work from within the Unity Editor and be responsible for profiling the game & identifying problematic areas in order to create solutions for various platforms.

Key Responsibilities

  • Integrating assets into the game engine and building performant in-game assets.
  • Work with Studio Directors, Art Director, and Lead Programmers to ensure product quality.
  • A problem solver
  • Perform critical artistic and process decisions to produce the best quality product
  • Provide detailed information on the game status and builds.
  • Profile app performance and render issues using given tools to identify problem areas and draw call issues
  • Create and modify existing tools, scripts, or assets. for mobile

Requirements

  • At least 1 year of professional experience in Unity Engine
  • Intermediate English
  • At least 1 years of experience in a 2D package, preferably Photoshop, and sprite atlas management.
  • Experience in developing the mobile platform
     

​Will be an advantage

  • Experience in creating and optimizing particle system and animations
  • Basic knowledge of scripting (C#)
  • Basic knowledge of Shaders
  • Previous experience working in the gaming industry

We offer

  • Social package: paid vacation and sick leaves;
  • Insurance coverage;
  • Conferences compensation;
  • Recommendation bonuses;
  • Regular team buildings and other events;
  • Friendly environment.

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