Technical Artist

1 Month ago • 3 Years +
Technical Art

Job Description

We are looking for a Technical Artist for one of our flagship titles at SciPlay. This team member would be responsible for integrating art and UI into the Unity engine and then bringing it to life with dynamic animations and VFX. The candidate would be a part of the technical and creative team, helping to create exciting game features, captivating live-ops events and help re-invigorate the game UI with a clean, modern, and beautiful aesthetic. Technical artists collaborate closely with the Technical Art Lead to adhere to adaptive and responsive UI best practices and deliver the highest quality motion graphics.
Good To Have:
  • Experience in C# or scripting languages.
  • Experience in Blender.
Must Have:
  • Implement UX/UI art and design into Unity engine.
  • Implement UI components using Rect Transform Anchoring for optimal layouts.
  • Create Unity animations for UI elements and 2D characters.
  • Create VFX using Unity’s Shuriken particle system.
  • Manage asset bundles, optimizing for size, compression, and texture atlasing.
  • 3+ years of experience using Unity for mobile game development.
  • Strong understanding of Unity’s UI system, animation controllers, particle system, shaders, and materials.
  • Experience optimizing and troubleshooting Unity.
  • Excellent 2D & 3D UI, character, and VFX animation experience.
  • Proficient in Photoshop.
  • Working knowledge of production tools like Jira, Confluence, Stash/Git, Jenkins.
  • Working knowledge of asset management and version systems.
  • Experience in live game development, especially Unity’s Asset Bundling system.
  • Proactive with remote communication and collaboration.
Perks:
  • Competitive salaries and annual bonuses.
  • Matching 401k and other competitive benefits.
  • Fully stocked kitchen.
  • Fully stocked game room featuring current generation consoles, titles, and arcade cabinets.

Add these skills to join the top 1% applicants for this job

real-time-vfx
problem-solving
motion-graphics
github
unity
game-texts
c#
confluence
git
photoshop
jira
jenkins
blender

Position Summary

We are looking for a Technical Artist for one of our flagship titles at SciPlay. This team member would be responsible for integrating art and UI into the Unity engine and then bringing it to life with dynamic animations and VFX. The candidate would be a part of the technical and creative team, helping to create exciting game features, captivating live-ops events and help re-invigorate the game UI with a clean, modern, and beautiful aesthetic.

Technical artists collaborate closely with the Technical Art Lead to adhere to adaptive and responsive UI best practices and deliver the highest quality motion graphics.

Responsibilities:

  • Implement game feature and live-ops UX/UI art and design into the Unity engine.
  • Implement UI components into Unity, using Rect Transform Anchoring to ensure optimal UX adaptive/responsive layouts in both landscape and portrait layouts.
  • Create Unity animations for both UI elements and 2D characters.
  • Create vfx using Unity’s native Shuriken particle system.
  • Communicate between engineers, designers and any non-technical artist to understand game feature requirements and bring game events to life.
  • Help manage asset bundles, optimizing for size, compression, texture atlasing and overall file organization.
  • Adhere to and enforce established file structure and naming conventions.

Qualifications:

  • 3+ years of experience using Unity for mobile game development
  • Strong understanding of Unity’s UI system, animation controllers, particle system, shaders and materials, with experience optimizing and troubleshooting.
  • Excellent 2D & 3D UI, character and VFX animation experience
  • Proficient in Photoshop
  • Working knowledge of production tools (Jira, Confluence, Stash/Git, Jenkins)
  • Working knowledge of asset management and version systems
  • Experience in live game development, especially regarding Unity’s Asset Bundling system and cadenced releases
  • Proactive with remote communication and collaboration
  • Experience in C# or scripting languages is a plus
  • Experience in Blender is a plus.

We are SciPlay! We make games!

At SciPlay, we are programmed to think untraditionally. From our yearly development conferences, shindigs, and new game launches, we believe in doing what you love and doing it well. We take great pride in our ability to create authentic experiences for players and we are excited to continue investing in our workforce, technology, and our data-driven approach, all with the mission of delighting our players long into the future. We believe that if we continue to stay passionate, set ambitious goals, live our values and play together, we will become the #1 social casino and casual gaming company in the world.

A few of our highlighted perks and benefits:

  • Competitive salaries and annual bonuses alongside matching 401k and other competitive benefits.
  • Fully stocked kitchen
  • Fully stocked game room featuring current generation consoles and titles, and arcade cabinets (including our prized 5v5 cabinet ultra-rare copy of Killer Queen!)

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