Technical Narrative Specialist

giant enemy crab

Job Summary

The Technical Narrative Specialist will take technical ownership of the systems and pipelines required to successfully integrate, iterate on, and deliver all narrative and cinematic experiences within the game. This involves implementing complex quest structures, branching dialogues, and interactive narrative elements using scripting systems. The role requires building and maintaining robust narrative and quest systems that interact seamlessly with various game mechanics and departments, ensuring technical implementation supports the narrative vision. Responsibilities also include integrating voice-over, cinematics, and other storytelling assets, conducting playtests, and proactively resolving workflow issues.

Must Have

  • 6+ years of professional experience in game design, quest design, or technical/narrative design
  • At least one shipped AAA title
  • Deep technical expertise especially scripting and animation systems
  • Proven experience in implementing complex narrative systems within a game engine
  • Solid understanding of branching narrative structures, pacing, dialogue systems, and player choice consequences
  • Experience working with VO, cinematics, and narrative pipelines
  • Strong knowledge of game design and storytelling fundamentals
  • Ability to communicate and collaborate effectively across disciplines
  • Excellent problem-solving and debugging skills
  • Highly organized and self-motivated
  • Strong verbal and written communication skills in English
  • Passion for storytelling in interactive mediums

Good to Have

  • Knowledge of C++, C#, LUA or Python
  • Experience with cinematic tools and timeline editors (e.g., Sequencer, Maya etc)

Perks & Benefits

  • Benefit package 100% paid by PCF
  • Full Dental coverage, including major dental and orthodontics
  • 4% RRSP matching before tax deductions, 100% vested on day 1
  • Paid week off during Winter Holidays
  • 20 paid vacation days and 5 paid sick days
  • Free virtual health and mental wellbeing sessions
  • Personal development opportunities and ability to work in a global environment
  • Work in a creative team with people full of passion for what they do

Job Description

Main Goal of the Role To take technical ownership of the systems and pipelines required to successfully integrate, iterate on, and deliver all narrative and cinematic experiences within the game.

Duties

  • Take ownership of narrative-driven systems and features implementation, iteration, debugging, and final delivery.
  • Implement complex quest structures, branching dialogues, VO triggers, and interactive narrative elements using scripting systems.
  • Build and maintain robust narrative and quest systems that interact seamlessly with gameplay mechanics, animation, audio, VFX, and AI.
  • Collaborate with other departments to ensure the technical implementation supports the narrative vision.
  • Work closely with engineering teams to determine what should be data-driven versus code-implemented.
  • Own the technical integration of VO, cinematics, and other storytelling assets into the game.
  • Conduct playtests and reviews to evaluate narrative features and provide actionable feedback for improvement.
  • Proactively identify and resolve workflow and implementation issues across departments.
  • Create and maintain comprehensive documentation for tools, systems and processes.
  • Participate in recruitment activities and skill assessments when needed.

Collaboration within the studio: Production, Art, Environment Art, Meshers, Programmers, Design (Game/Combat/Tech), QA, HR

6 Skills Required For This Role

Real Time Vfx Problem Solving Talent Acquisition Game Texts Storytelling Quality Control

Similar Jobs