UE4 Client Development Engineer (Li Position)
Lilith games
Job Summary
Responsible for designing and implementing system functions based on planning requirements, including the design, maintenance, and refactoring of underlying systems like UI frameworks. The role also involves analyzing and locating performance hotspots, proposing reasonable solutions, and ensuring their successful implementation.
Must Have
- Full-time bachelor's degree
- 2+ years of game development experience
- Solid foundational knowledge
- In-depth understanding of UMG and Slate source code
- Familiar with UE4 editor tool development
- Proficient in C++ programming language
- Proficient in Lua programming language
Good to Have
- Computer-related major
- 1+ year of UE4 development experience
Job Description
Job Description
1. Responsible for designing and implementing system functions based on planning requirements;
2. Responsible for the design, maintenance, and refactoring of underlying systems such as UI frameworks;
3. Analyze and locate performance hotspots, propose reasonable solutions and promote their implementation;
Job Requirements
1. Full-time bachelor's degree, computer-related major preferred;
2. 2+ years of game development experience, 1+ year of UE4 development experience preferred, with solid foundational knowledge;
3. In-depth understanding of UMG and Slate source code, familiar with UE4 editor tool development;
4. Proficient in C++, Lua and other programming languages;
5. Passionate about technology, strong self-learning ability, enjoys challenging work, good at solving difficult problems;
6. Strong communication skills, good at teamwork.