ABOUT IMAGE ENGINE
Image Engine is a world-class VFX studio based in Vancouver, BC, that has built a reputation for excellence in the visual effects industry since 1995. We specialize in crafting stunning visual effects for feature films and television with an award-winning portfolio that includes The Book of Boba Fett, The Mandalorian, Game Of Thrones, Lost in Space, Jurassic World, and District 9.
We offer a full range of visual effects services, from concept designs and pre-visualization to CG animation, compositing, and explosive volumetric digital effects. Our crew is passionate about storytelling and pushing the artistic and technical boundaries to deliver the highest quality work on every project. R&D is central to our philosophy of driving creativity through innovation and we're committed to continually evolving our robust production pipelines.
At Image Engine, we value diversity and teamwork, and we're proud to foster a workplace culture that is supportive, respectful, and empowering. We believe that our success is a reflection of our exceptionally talented team, and we're always looking for passionate and dedicated individuals to join us on our mission to create unforgettable visual experiences. Join our team and be part of something extraordinary.
POSITION PURPOSE
VFX Editors at Image Engine play a very important role at Image-Engine. In addition to a myriad of potential tasks, they are vital in the initial setup and continued management of all editorial material, setup and control of internal daily sessions, and quality control of all shot outputs for our clients.
VFX Editors are also responsible for all editorial work relating to show demo reels and any additional promotional pieces.
VFX Editors work in conjunction with the Executive Producers, studio management, and show production teams to ensure all tasks are managed to meet client show delivery requirements. In addition, VFX editors will work with the Marketing Manager and Head of Digital Content Creation to develop demo reels to help promote Image Engine’s work and secure new business. They will ensure that all work completed is brand aligned and highlights the areas of work specified by the Executive Producers/Marketing Manager.
DUTIES & RESPONSIBILITIES
- Setting up a show’s editorial components, working with pipeline/workflow team to ensure correct client show specifications are in place, through to successful client round-trip.
- Ingest and setup/process all client editorial material, including client cuts, Avid bins, VFX count/line-up sheets, shot plates, CDLs/LUTs, lens grids, witness cameras, references, etc.
- Set up Shotgrid with all editorial related information from client VFX line-ups and cutRefs, such as frame ranges, retimes, and all other client editorial information, then communicate and manage this information for a show’s duration.
- Set up editorial references for artists to match retimes, repositions, and other client editorial vfx indications, and provide additional details where required.
- Update internal sequences with any changes to the client editorial sequence cuts and clearly communicate these changes to the team.
- Keep Avid sequence timelines updated with latest VFX versions of shots, and create review media of these cuts for team and supervisor review on a regular basis.
- Maintain databases and logs of work progress as required to efficiently track the status of all work and provide easy updates to managers and coordinators.
- Publish any client and internal visual references for relevant departments to easily access.
- QC all shot deliveries to clients, and other material, such as plates for outsource vendors.
- Setup and run RV and ClearView systems for department daily review sessions and additional screenings (remote and/or physical theatre reviews).
- Create promotional show reels and other VFX material for specific studio and show needs, as assigned by Marketing and Production teams, including any Monthly studio show reels.
- Other duties and responsibilities consistent with your position that may be assigned to you.
EDUCATION AND EXPERIENCE
- Minimum 5 years of senior or lead editing experience for TV or feature film (live action, but animation preferred) with minimum 3 years of these being in VFX editing.
- Bachelor's degree or equivalent technical school certification, or in addition to the above minimums, equivalent earlier work experience in visual effects, animation, film, computer graphics, or digital visual media related disciplines.
SKILLS AND ABILITIES
Technical skills
- Advanced knowledge of Avid Media Composer
- Working knowledge of Autodesk RV, DaVinci Resolve, Foundry Nuke, Adobe Premiere, etc.
- Solid experience using Autodesk Flow Production Tracker (formerly Shotgrid / Shotgun) production tracking system.
- Very comfortable using Windows, Linux, and (to a lesser extent) Mac operating systems.
- Linux command line scripting and familiarity with common command line tools is a strong benefit, but not a requirement.
Core skills
- Ability to work well in a team environment in a professional manner within tight deadlines.
- Effective troubleshooting skills and ability to deal with competing priorities and projects.
- Able to manage multiple projects and tasks efficiently and accurately.
- Capable of learning new workflows quickly and accurately, and adapting workflows to fit new project needs.
- Able to make independent decisions and exercise creative judgment in the development of projects.
- Ability to adapt quickly to new technologies and applications.
- Flexibility and patience in last-minute plan changes.
- Understanding of scope of tasks varying between shows and with department requirements.
- Willingness and ability to substitute in for other team members as needed.
- Excellent time management and communication skills.
- An understanding of common visual effects workflows.
- A passion for technical and visual editing!