About This Course
In this theoretical course, you’ll learn how to work with Trees and Graphs, two foundational data structures in computer science. Through in-depth video lectures, you’ll start with Trees, exploring their structure, properties, and operations such as insertion, deletion, and traversals (Pre-Order, Post-Order, and In-Order). You’ll also learn searching techniques like BFS and DFS, their time complexity, and their applications in game development.
Next, you’ll move on to **Graphs**, learning key concepts like **edges**, **vertices**, **paths**, and how they’re used in both directed and undirected graphs. You’ll explore **weighted graphs**, as well as BFS and DFS traversal methods, culminating in understanding **pathfinding algorithms** and their relevance to game mechanics.
With a mix of theory and competitive programming assignments, this course equips you with the knowledge to tackle advanced data structure problems with confidence and efficiency.