About This Course
This beginner-friendly course is the perfect starting point for aspiring game developers. You’ll begin by setting up Unity and Visual Studio, creating your first 2D project, and exploring Unity’s essential tools.
Next, you’ll dive into game objects, components, and physics, learning how to move a player-controlled square through maze-like levels while avoiding obstacles. Through scripting, you’ll implement player controls, colliders, and triggers, making the game interactive and responsive.
You’ll also explore UI elements, learning how to create menus, display level information, and add buttons to restart the game. By the end of the course, you’ll know how to debug, optimize, and build your game for Windows and WebGL, gaining the confidence to take on more complex Unity projects.