Build your fist game in Unity - Mr. Blocks
Join our step-by-step course to create Mr. Blocks! A 2D Maze game, Learn the fundamentals of Unity, scripting, physics, UI, and more, all while building a fully playable game from scratch.
Join our step-by-step course to create Mr. Blocks! A 2D Maze game, Learn the fundamentals of Unity, scripting, physics, UI, and more, all while building a fully playable game from scratch.
Programming in C#
2D Game Development
Game Objects & Components
Basics of MonoBehaviour & Lifecycle Methods
Triggers & Colliders
Exporting Builds for Windows & WebGL
Physics and Collision Systems
Scenes & Sound Management
Creating Builds
2D Rigidbody Basics
Basics of Canvas & UI Event System
Buttons, Text, and Text Mesh Pro
Fundamental Programming Knowledge of programming in C# or any other language is required
Passionate about making games with a burning desire to become a game developer.
A system with a minimum 8 GB RAM, i5 Processor and 2 GB graphic card.
This beginner-friendly course is the perfect starting point for aspiring game developers. You’ll begin by setting up Unity and Visual Studio, creating your first 2D project, and exploring Unity’s essential tools.
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Stop thinking! Reading this in 2025 is a sign to begin your game dev journey. Get, Set, Go!
Karen Samá
Senior Player Support Specialist
Hello everyone!
I'm delighted to share that I'm starting my new journey with Outscal's Full Stack Game Development program! 👾
Ever since I first picked up an Atari controller as a kid, I've always had a passion for gaming. Besides gaming on PC, the next consoles during my childhood were a Game Boy Color and a Nintendo 64. The immersive worlds, the strategic gameplay, the storytelling — everything about gaming has captivated me since then. I love playing RPGs, card games, and anything that lets me get lost in a story or challenges my mind. I have always been a creator of sorts, creating my own budget board games, characters, and so on.
My trajectory to where I am now was far from the usual one. From graduating in Japanese Language, graduating from a Flight Attendant School, and experiencing the backdoor of players' game experience as a Mobile Game Customer Support, every step has brought me closer to this decision. After much thought, I decided to dive into the gaming industry and turn my passion into a career!
I'm incredibly excited to start this journey and while it may be a bit of a big dream of mine, I wish to create games that not only entertain but also inspire people as much as I've been inspired throughout my life by games.
Fun fact, my work setup can be seen in the photo and it includes a special spot for my comrades in gaming. 🐱
#GameDevelopment #NewJourney #Outscal #GamingIndustry
David Rogers
Aspiring Software Developer | Information Technology Graduate | Passionate About Building Innovative Solutions
Today, I am beginning my journey to become a game developer with Outscal's Full Stack Game Development program.
I've always known that I wanted to do software development. I've always been passionate about playing video games and fiddling with technology since I was a kid too. I surprised even myself when I obtained my bachelor's degree from the University of Phoenix in September after multiple obstacles. I proved to myself that no matter how bad things were, I've always found a way to improve myself.
With that in mind, I decided to pursue game development. I'm really excited to start! With my decent setup, and unopened Warhammer minis, I'm confident I'll succeed here too!
I wanted to sincerely thank Mayank Grover for helping me get into the program by offering me a plan that works for me to pursue my dream.
#gamedevelopment #gamedev #Outscal
Abhijith Biju
Game Developer | 3D Artist | Outscal
Hello, Connections! I’m thrilled to share that I’ve embarked on a new adventure with Outscal’s Full Stack Game Development program.
As someone deeply passionate about playing games and bringing creative ideas to life through 3D art, I’ve always been fascinated by the magic behind games. Spotting little details in games sparked my curiosity about how these incredible experiences are crafted. This curiosity has now turned into a goal—to create games that inspire, entertain, and leave a mark. Joining the gaming industry feels like a natural step to combine my love for creativity, technology, and storytelling.
I’m super excited to learn, grow, and connect with like-minded individuals in this amazing field. Here’s to building something extraordinary—one line of code and one pixel at a time!
#gamedevelopment #gameindustry #gamecommunity #gamedeveloper #Outscal #ProjectsAtOutscal #connect
Ege Yilmaz
Game Developer | Interested in Tools and Gameplay Programming | Unity & UE5
I am officially enrolled in Outscal's Full Stack Game Development program!!
The best part of this last year has been the newfound understanding I have developed over a lot of underlying computer systems that we disregard as consumers. It has been a fairly silent process that involved a lot of lectures and just as many long nights of tinkering.
I want that to change. Going forward, I am hoping that my time with Outscal will push me to showcase my knowledge and not just sit on it. On the 20-something projects I'll be completing within the next 6-9 months, I will try to integrate my pre-existing expertise while filling the gaps that have naturally formed as I taught myself how to develop games during the last two years.
I am excited for what's to come.
Mayank Grover
Vimarsh Sharma
Software Developer | XR Developer
I am glad to be joining Outscal's learning programme, Cohort clan-20.
I will make sure to give it my all, getting maximum out of this opportunity.
I would like to introduce my clanmates -> Tanya Gupta Kunal Khedkar Alok Hirekhan and many others which I will keep on adding as I keep on building my connection network via LinkedIn
My mentors for the session -> Malhar Devasthali Manas Gangwani
Thanks
Manas Gangwani Malhar Devasthali Mayank Grover
Tanya Gupta
Game Programmer
I'm excited to tell you all that I have joined Outscal Clan 20.
I'm looking forward to this journey of learning game development with my Clan mates Vimarsh Sharma Pramod Aradhya Kunal Khedkar Alok Hirekhan Kishore M Vatsal Maheshwari Rushabh Gohel
Thank you
Mayank Grover Malhar Devasthali Manas Gangwani
We brought together game dev professionals with decades of experience to create projects that leave a lasting impression. These are curated by Mayank, our founder, along with our in-house game developers who have worked on titles like Transformers, Temple Run 2, and many more.
When Mayank wanted to learn game development, he couldn’t find any online platform or bootcamp that provided enough knowledge to help him land a job in the industry. He had to move to the United States and take out a $100K USD education loan—a debt that took him over a decade to pay off.
Today, 60% of our team consists of game developers who initially joined our program as students, landed jobs in the gaming industry, and later returned to Outscal as employees. Their goal? To impact more lives and help others build a career in games.
We encourage our clan members to build in public. Posting your progress on platforms like LinkeIin & Twitter holds you accountable and helps you reach the right audience. Imagine recruiters reaching out to you after seeing your daily progress. This is what our clan members have seen happening and its your turn now.
Adrien Gooding
CSM | I've got a passion for production and I'm not afraid to use it!
I'm still plugging away at Outscal's Full-Stack Game Dev course, and while I'm still feeling totally lost most of the time, I'm definitely learning!
Before I started, coding seemed like sorcery. You use a bunch of letters and numbers to conjure an app, a website, a game out of thin air. I'm still nowhere close to being able to code a game, but I'm starting to get a grasp of how things work under the hood. It's not much to look at, but here's where I've gotten so far.
I've always thought coders/programmers were awesome for doing what they can do, but after taking this course and learning how complicated it can be just to get a window with a ship that moves left and right working, I have a much deeper respect for what all you devs out there are doing. You're all crazy tech wizards and total badasses.
Gabriela Filipović
FINALLY!
Here it is, my first text-based adventure game in C++. Fresh out of the oven, baked with much love in my first BEGINNER C++ module...
I enjoyed this lesson (and the previous ones) so much! The videos were so well-structured that it was always crystal clear what the goal of each phase and code segment in this game's development was for.
Big shoutout to Malhar Devasthali, who made me laugh out loud so many times, that it felt like sitting with a friend making the seemingly hard things so easy to understand. Also, not to forget my dedicated mentor Mridul Agrawal, and the ongoing support of Arindam Bharati. And the reminders from Piyush Gautam and others, to always stay on track with the tasks.
Once more, a HUGE THANKS to the entire Outscal team with Mayank Grover and other members for accepting me into their clan. As I'm mentioning our Clan, I'm also using this opportunity to say "Hi!" to other members of my #Outscal #Clan35. See you in the Networking session this weekend! I always learn a lot from all of you new and experienced members—be it by #playing #games with you, or hearing about #GameDevelopment approaches and concepts.
ABOUT MY GAME:
My game is called KHUSHALI, my hero is called SHAKTI, and her enemy is called LOBH. Both ladies are good at what they do. And they have a lot to say...
If anyone is interested, I posted some screenshots of my game's output, where it's visible how the Player can interact. And I posted some segments of the code, where I used classes, objects, members, loops, conditions, randomization, etc.
In the game development phase, we had to think of a game story and give the characters—well—character, by deciding what they will say. It's a text-based game, after all.
Now I'm very excited to enter the next Module of the Course.
Until my next post about my progress in this course—stay healthy and curious!
#GameDevelopment #GameDev #Games #C++ #CPP #Outscal #Fullstack #Gamedeveloper #ProjectsAtOutscal #BuildInPublic
Matteo Lo Piccolo
Always open to new job opportunities!
Yesterday I had a great chat with Mridul Agrawal about data structures and coding in general.
It was interesting to talk about how, when you start to understand in more detail how data structures work, every time you play a video game your mind starts to imagine how certain mechanics could have been implemented, or in any case, you have a slightly clearer idea about how you might approach problem-solving in general.
In the meantime, I continued to delve further and further into the "rabbit hole," taking a closer look at stacks and some of the issues related to them. The stack concept is linked to LIFO (Last In, First Out), so every time we insert data, the last one inserted will always be the first one returned.
For example, a stack of int 1 -> 2 -> 3 will return 3 -> 2 -> 1.
The interesting part was implementing the stack with an array and a LinkedList, considering that the functions of a stack,
push(), pop(), peek(), and isEmpty() all work in O(1).
The next step will be the Queues. I will keep you updated! ^^
Outscal Mayank Grover Malhar Devasthali Arindam Bharati
Chetan Rautela Syed Zainul Abedin Aryan Khera
RAHUL PARGI
Game Developer @ Pixent Interactive | Unity | Unreal Engine
Hello Connections,
Excited to share my project "Mech Ninja: Rogue Hunter" - a 3D action game that puts you in the shoes of a Mech Ninja on a mission to take down rogue mechs and their formidable boss!
Experience it with its high-quality graphics and captivating audio effects.
Features:
Core Gameplay:
A. Player actions include running, rolling, and attacking with swords.
B. Three types of attacks:
Healing Orbs:
Enemy AI:
Boss Fight:
Code Structure:
MVC-S (Model-View-Controller-Service):
Singletons:
State Pattern:
Observer Pattern:
Scriptable Objects:
Performance Optimization:
Play the game (WebGL): https://lnkd.in/dMuuMyFd
Download the .exe file for the best performance from my GitHub repository: https://lnkd.in/dBQSJSYD
Mayank Grover, Malhar Devasthali, Arindam Bharati
#GameDev #Unity3D #MechNinja #RogueHunter
Kishore M
Unity Game Developer
Hello World!
This is a First-Person Hunter type Game. Developed this project in 4 days for Outscal's MAT assignment.
GitHub project link: https://lnkd.in/g4Ci29Gw
Playable Game link: https://lnkd.in/gXUHhnKw
Design Patterns ☟
Game Functionalities ☟
Clanmates ➾ Tanya Gupta, Vimarsh Sharma, Kunal Khedkar, P D Vivekanand, Pramod Aradhya, Ashwin Rajpurohit, Shakil Hassan, Tarun Rankawat, Rushabh Gohel, Vatsal Maheshwari.
Outscal Mentors ➾ Mayank Grover, Malhar Devasthali, Arindam Bharati, Praful Joshi.
#outscal #projects #outscalassignments #gamedesign #unity3d #unitygames #gamedev
Sarangu Baisil Sanal
Full Stack Game Developer(Trainee) at Outscal | Unity | C++ | SFML
If you had ever told the kid who played Duck Hunt on a secondhand game console his father bought him that he'd be developing this game in the future, he would have never believed it. Yet, years later, I've created a clone of one of the first games I ever played and loved as a child.
As part of the Module Assessment Test by Outscal, I was tasked with creating a Duck Hunt clone in just five days using C++ and the SFML libraries.
Here are some highlights of the game:
To make the game more challenging, I added a feature where the duck changes random direction every few seconds.
Currently, the game includes:
Thanks to Mayank Grover, Arindam Bharati, Aditya Ajith, and Harsh Patel for all the support and guidance throughout this project.
Feel free to check out the game by following the link in the comment.
#buildinginpublic #gamedev #gamedevelopment #gameprogramming #CPlusPlus #SFML #Outscal
Abhijith Biju
Game Developer | 3D Artist | Outscal
Hello Connections,
"This is the first game I’ve ever created! I didn’t have a specific concept in mind—I just made it while learning from tutorials and from Outscal.
It’s not finished yet, but I’d love to hear your suggestions on how I can improve it. Here’s a video of the game.
Let me know what you guys think!" 😊
#gamedevelopment #unity #2dgame #programming #GameIndustry #IndieGame #csharp #game #outscal
Utkarsh Sharan
Full Stack Game Developer | Outscal | Unity, C#, C++, SFML
Outscal Game Jam!
I'm thrilled to share that I successfully created an Angry Birds-like mechanism within a 2-hour timeframe at the latest Outscal game jam!
Tasked with building a drag-and-shoot feature, I rose to the challenge and brought my idea to life, and I'm proud of what I achieved.
Vnsh Kumar, Vishal Deshmukh, Arindam Bharati, Avinash Yadav, Mirza Ali
#gamejam #gamedev #Outscal #angrybirds #gamedevelopment #programming #Unity #CSharp
Akash kapoor
Experienced Unity Game Developer | VR & Mobile Game Specialist | Expert in Unity3D, C#, and Multiplayer SDKs
Excited to Share My Latest Learning Journey!
I’m thrilled to announce that I’ve successfully completed the Sorting Module as part of my learning journey with Outscal. This module covered key sorting algorithms like:
To put my learning into practice, I developed an interactive Sorting Visualizer Project!
Project Highlights:
Key Learnings:
This hands-on experience has deepened my understanding of sorting algorithms and their practical applications. Special thanks to Mayank Grover and the amazing Outscal community for designing such engaging assignments that enhance learning through real-world projects.
Would love to hear your thoughts and feedback!
#LearningByDoing #SortingAlgorithms #DataStructures #Outscal #CodingJourney #VisualLearning
Deependra Das
Game Developer | Learning Game Development at Outscal | Unity | C# | C++
Hello #Connections,
I want to share the progress about my learning about Design Patterns through the #AngryMonkeyDefense game. This week, I learned about the Singleton, Service Locator, and Dependency Injection to manage the code architecture of the game projects. I also learned about their advantages and disadvantages along with the use cases to evaluate their feasibility.
Along with that, I was able to extend some of the features of the tower defense game by using Scriptable Objects and Injecting Dependencies while refactoring the existing code to add types of monkeys, balloons, etc. Going forward, I plan to add more features like an upgrade system for monkeys, more maps, and balloon variations.
Thanks to Mayank Grover, Arindam Bharati, Malhar Devasthali, and other talented mentors and team for all the guidance.
#buildinginpublic #gamedev #gamedevelopment #gameprogramming #Unity3D #AngryMonkeyDefense #TowerDefense #DesignPattern #Outscal
I have added the GitHub link in the comments if you want to check it out and will add a playable build soon. For now, sharing the short gameplay video:
Felipe Assis
I am a developer specialized in C# and Unity, with considerable knowledge in c++, Unreal, Java, Javascript, Node.Js, Angular and React
I’ve started the State Machine Pattern module in the Game Development Advanced course at Outscal! ⚙️
The State Machine Pattern is a fundamental approach in game development for managing different system states, such as character animations, AI logic, or game phases.
It helps organize and control transitions clearly and efficiently, reducing code complexity.
I’m excited to dive deeper into this pattern and see how it can make my projects more robust and scalable!
Darshan Sahay
Jr. Software Engineer
Hello everyone,
I want to share an update on the project "Home Calling" that I have been working on as a part of Outscal Gamejam.
I have created a 3D Hack and Slash game which features 2 playable characters.
To create the project, I have used State Behaviors for the enemies and Animation Events for characters.
I would like to thank my mentors Mayank Grover and Malhar Devasthali from Outscal for guiding me and helping me in creating the project.
I would also like to thank my clanmates who constantly supported me throughout the project.
You can download the project from the link below and share your feedback and suggestions, as the project is still in development.
We cut a cake every time one of our students gets placed—and the bakery’s on speed dial because these job offers just keep rolling in.
Bhawesh Agarwal
Game Programmer @ Kwalee | Unity , C# l Outscal Mafia
🎉 Exciting News! 🚀 Thrilled to announce that I've secured a Junior Game Programmer role at Kwalee! 🎮 Grateful for this incredible opportunity to contribute to innovative game development.
🙌 Big shoutout to Outscal for providing me with the top-notch education and practical skills that paved the way to this achievement. The comprehensive program and supportive community have been instrumental in my journey. Thank you, Outscal, for empowering me to pursue my passion in the gaming industry! 🎓💡
Looking forward to the exciting challenges ahead and continuing to grow in this dynamic field. ✨ #NewBeginnings #GameDeveloper #KwaleeAdventure #OutscalSuccess 🚀
Yash Sadhukhan
Game Programmer | DOTS | Multiplayer | SOLID | DESIGN PATTERNS | XR | Unity | C#
I’m happy to share that I’m starting a new position as Unity Developer at Virtualize Technologies Private Limited!
Thanks to Virtualize Technologies Private Limited for this amazing opportunity and special thanks to Rohini Gupta, Outscal, and Mohit Sharma for their faith, guidance, and support.
Roopesh Verma
Passionate Game Dev and Filmmaker
After an amazing time at MyyHashstash, I joined Outscal to upskill myself in DSA and Design Patterns, especially in Game Dev. The journey has been great and quite enriching.
I have now joined Octro Inc. as a Game Developer. I would like to thank Neha Rana, Himani Chugh, Anshul Bhardwaj, and Rohit Kumar for the smooth onboarding process.
I would love to thank the great mentor team at Outscal - Mayank Grover, Malhar Devasthali, and Arindam Bharati for their support and guidance throughout these past 8 months.
#newjob #octro #outscal
Roshan Singh Kalra
Game Developer | Unity | C# Talks about Gaming, System Design, User Experience, Game Mechanics
I would like to announce that I will be starting my role as a Game Developer at Dirtcube Interactive from May, 2022.
I would like to thank everyone who's been a part of my journey.
I would like to thank the whole community at Outscal, especially Malhar Devasthali, Shubham Behl, Satnamji Arora, and Mayank Grover for mentoring and guiding me throughout this journey.
I would like to thank my clan mates at Outscal Ranjit Singh Panjwani, Vasudev Kulkarni, Viral Ghag, Shashikanth Bhat, Mridul Agrawal, Dhiraj Magdum (everyone else who I may have forgotten to mention).
I would also like to thank Padmakumar Palas, Abhijith Narayan, and Raj Soni for mentoring me and guiding me.
Praful Joshi
MS CS @ NC State University | Software Engineer - Games & Tools
Hello everyone! I'm very excited to share with you all that I'm joining MlympiX as a Game Developer.
This wouldn't have been possible without the continuous guidance, training & support from the team at Outscal.
Special thanks to Deeksha Chawla for making the entire recruitment process so effortless.
And how could I not mention the OGs, Malhar Devasthali & Mayank Grover! Their passion towards Game Dev & honest efforts in building a community is unmatched. Big thanks!
Looking forward to this new & exciting journey ahead.
Shikhar Garg
Software Development Engineer || Game Developer Loading
Hola Linkedin Fam,
I would like to announce that I am starting my role as a Game Developer at Photon Tadpole Studios in April 2022.
I would like to thank everyone who's been a part of my journey.
I would like to thank the whole community at Outscal, especially Mayank Grover, Malhar Devasthali, Shubham Behl, and Satnamji Arora for mentoring and guiding me throughout this journey.
I would like to thank my clan mates at #Outscal - Darshan Sahay, Sachin Wagde, Dhiraj Magdum, Mridul Agrawal (everyone else whom I may have forgotten to mention).
I would also like to thank Hrishi Oberoi and Keyur Rana for the smooth onboarding process. I'm excited to start my new job! #newjob
Rushabh Gohel
Game Developer | Unity, C#, C++
I’m happy to share that I’m starting a new position as Game Developer at IDZ Digital Private Limited!
Shobhit Rawat
Game Developer | Full Stack Developer | Chess Content Creator
I’m happy to share that I’m starting a new position as Game Developer at Saathi!
Komal Kurundwade
A New Perspective of Life as a Game Developer.
I’m happy to share that I’m starting a new position as Associate Software Engineer at Light & Wonder India!
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