This role involves event planning for new IP development, focusing on using UnrealEngine for event placement, camera direction, and character motion playback. Key responsibilities include debugging, document creation, bug investigation, and data correction. Candidates must have experience building event scenes with UnrealEngine from text data. RPG event planning and event scene production experience are a plus. This is a contract position with negotiable compensation, based in Tokyo, Japan.
Good To Have:- Experience in RPG event planning (flow construction, direction, game design using scripts, etc.)
- Experience in event scene production
Must Have:- Event placement work using UnrealEngine
- Creating camera direction according to event scene direction
- Playing character motions according to event scene direction
- Debugging work (document creation, bug investigation, data correction, etc.)
Perks:- Condolence money system
- Special leave system for condolences, etc.
- Maternity, childcare, and nursing care leave system
- Paid leave acquisition promotion system (Healthy Leave / Anniversary Leave)
- Healthcare system (vaccinations, industrial physician, health check-ups)
- Meal allowance
- Free drinks
- Overtime work allowance
- Late-night work allowance
- Holiday work allowance
- Commuting allowance (full payment)
- Relocation allowance upon joining (only if relocation from outside Kanto region is required)
- Work-from-home allowance
- Work-from-home equipment allowance