1. Responsible for the entire creative production process of UE material modules in game user acquisition advertising, including but not limited to producing creative scripts, organizing art assets, advancing production, providing effective feedback, and controlling the quality of final deliverables, ensuring that relevant materials are completed on time and with high quality.
2. Possess strong creative ability, capable of producing differentiated and effective creative scripts based on the phased promotion needs of different projects. Stay updated on high-quality cases in the market, especially having personal understanding and iteration ideas for UE material creativity.
3. Assist with the daily work of advertising material placement, regularly review material data and the effectiveness of various creatives, maintain innovation, and promptly and effectively iterate on high-quality materials.
4. Able to independently complete 2D video editing and packaging, promptly support urgent material production and modifications, ensuring that urgent needs at special nodes are met on time.
1. Bachelor's degree or above, design-related majors preferred, a portfolio of past works is required.
2. 2 years or more of relevant work experience in user acquisition video materials, rich experience in UE material creative output, production or producing, and experience in producing viral content are preferred.
3. Proficient in various production software (such as AE, PR, PS), skilled in any one 3D model processing software like 3DMAX or Maya, understand the details and usage of various 3D assets, and have strong control and practical experience in the production process of UE user acquisition materials.
4. Passionate about games, highly sensitive to market trends in the game industry, possess unique insights into user acquisition advertising creativity, and are highly imaginative.
5. Possess good communication and expression skills, self-driven, responsible for work, pragmatic, and innovative.