Gameplay Programmer Intern

3 Minutes ago • All levels
Gameplay

Job Description

Haven Studios is seeking a Gameplay Programmer Intern to join their Montreal-based team. This role involves working with the game design team, taking ownership of a gameplay system, and ensuring its implementation meets technical and design requirements. The intern will contribute to technical design, define development roadmaps, and deliver exciting player experiences within a multidisciplinary team, focusing on quality, performance, and maintainable code for their game Fairgames.
Good To Have:
  • Interest in the design and implementation of various game systems (AI, Online network, User Interface, Character controls, etc).
  • Understanding of game mechanics and design principles.
Must Have:
  • Deliver a high quality system / feature that meets design and technical requirements.
  • Optimize and debug code to ensure performance and technical quality.
  • Promote and follow programming best practices and coding standards, build sustainable, performant and maintainable technologies and code.
  • Assist with technical design documents, requirements clarification, tasks definition and peer code-reviews.
  • Plan work effectively and provide realistic updates on progress to managers.
  • Proactively identify risks and create innovative solutions to mitigate their impact on the game.
  • C++ proficiency with a good knowledge of object-oriented development principles.
  • Ability to debug and optimize both at both low and high level.
  • Ability to communicate effectively with all members of the development team.
  • Ability to organize and prioritize your own work.
  • Analytical and problem-solving skills.

Add these skills to join the top 1% applicants for this job

communication
cpp
game-texts
user-interface
multiplayer

Haven Studios is a game development studio headquartered in Montreal. In May 2021, we embarked on a journey to start Haven as a small team with big ambitions. Our goal was to build a studio of exceptional people where together we could make the kind of games we’ve always wanted to create – games we’ve longed to play. At Haven, we believe that kindness, adaptability and fearless optimism make space for creative excellence. We are a hybrid studio that supports flexibility, focus and collaboration for our teams.

Haven joined the PlayStation Studios family as the first Sony game development team in Canada in 2022.

We have made amazing progress in a short time thanks to our talented, passionate team and their excellent contributions. Our first game, Fairgames, is in development for PlayStation and PC. Fairgames is a competitive multiplayer action heist with a vision to build a systemic and evolving world focused on freedom, thrill and playfulness that will entertain and engage players for years to come.

Position – Gameplay Programmer Intern

We are looking for a Gameplay Programmer Intern to join the Haven Entertainment Studios project team. You will operate as part of the development team in partnership with the game design team. You will have ownership of a gameplay system and ensure that the implementation meets the technical and design requirements. As a Gameplay Programmer Intern, you will help clarify technical requirements and contribute to defining the development roadmap of a gameplay system. As part of a multidisciplinary team, you will be exposed to a gameplay system, technical design and implementation, ensuring design and realization requirements are met and exciting player experiences are delivered.

Reporting

The Gameplay Programmer Intern will report to the Technical Program Manager.

Responsibilities and Duties

  • Deliver a high quality system / feature that meets design and technical requirements.
  • Optimize and debug code to ensure performance and technical quality.
  • Promote and follow programming best practices and coding standards, build sustainable, performant and maintainable technologies and code.
  • Assist with technical design documents, requirements clarification, tasks definition and peer code-reviews.
  • Plan work effectively and provide realistic updates on progress to managers.
  • Proactively identify risks and create innovative solutions to mitigate their impact on the game.

Minimum Qualifications

  • C++ proficiency with a good knowledge of object-oriented development principles.
  • Ability to debug and optimize both at both low and high level.
  • Ability to and communicate effectively with all members of the development team.
  • Ability to organize and prioritize your own work.
  • Analytical and problem-solving skills.

Preferred Qualifications

  • Interest in the design and implementation of various game systems (AI, Online network, User Interface, Character controls, etc).
  • Understanding of game mechanics and design principles.

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