Lead Technical Artist

52 Minutes ago • 7 Years +

Job Summary

Job Description

As a Lead Technical Artist, you will be responsible for leading and managing a team, developing content tools and pipelines, and ensuring high-quality content creation. You will collaborate with designers, artists, and other developers to understand their needs and ensure alignment with project goals. Your responsibilities will include mentoring the team, establishing best practices, and solving complex technical art challenges. You will be expected to optimize performance and memory efficiency, and foster collaboration across teams to ensure the effectiveness of content tools and pipelines. This role requires strong leadership, expertise in Unreal Engine 5, and experience in developing pipelines and tools to support content creation. The role involves developing and managing a technical art team, ensuring high-quality content creation systems, and collaborating across departments.
Must have:
  • 7+ years of experience in video games.
  • Strong leadership experience in technical art.
  • Expertise in Unreal Engine 5.
  • Experience in developing pipelines and tools.
  • Strong C++, C#, or Python scripting expertise.
  • Experience in procedural content systems.
Perks:
  • Company paid medical healthcare.
  • Paid Leave — 20 days of holiday per year.
  • 401K with employer matching.
  • Gym Membership Reimbursement.
  • Flexible working hours.
  • Trainings, lectures and courses.
  • Merch — gifts and swag.
  • A welcome pack.
  • Dog-friendly office.
  • Truly international working environment.

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Lead Technical Artist to join our studio in Boston to work on Project Orion, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. You will bring your years of expertise, leadership skills, attention to detail, and passion for creating content tools and pipelines that deliver a high level experience and facilitate hitting our art, gameplay, and visual objectives. 

Leadership

  • Develop and manage a tightly aligned and collaborative Technical Art team leveraging your skillsets in both digital content creation tools and real-time engines to devise, drive, and deliver high-quality content creation systems.
  • Manage direct reports and help them grow in their role and professional ambitions including setting up 1:1s, performance reviews, recruitment, and promotions. 
  • Work with Directors and Production to estimate and plan work.
  • Collaborate closely with designers, artists and other developers to understand their needs and ensure that your team is aligned to deliver on expectations.
  • Coordinate and drive cross-department functional teams from feature conception to completion. 
  • Establish and maintain best practices offering guidance to support content development team artistic and technical objectives. 
  • Mentor technical art team building an environment of creativity, trust, and excellence aligned with the company’s values and goals.

Pipeline

  • Prototype, research, integrate, and extend content systems in Unreal Engine 5 and digital content creation applications.
  • Devise, develop, document and maintain tools and pipelines for asset creation.
  • Solve complex technical art challenges while ensuring content creation processes are efficient and scalable.
  • Establish high-quality asset integration processes while maintaining performance and memory efficiency.
  • Actively participate in evaluating performance and optimization challenges to ensure seamless cross-team gameplay experiences.
  • Foster cross-functional collaboration to ensure the content tool and pipeline strategies work effectively across game teams and systems.

Qualifications

  • Minimum 7+ years of experience in the video games industry, including at least one shipped AAA title through the entire production lifecycle.
  • Strong leadership experience, including mentoring and guiding a technical art team.
  • Expertise in Unreal Engine 5.
  • Demonstrable professional experience developing pipelines, tools, and plugins that aid the content creation process.
  • Strong C++, C#, or Python tool development and scripting expertise.
  • Professional experience with procedural content systems such Unreal PCG, Substance Designer, Houdini, or Blender’s Geometry Nodes.
  • Experience in network automation, batching, and packaged environment setups.
  • Proven track record of building scalable modular pipelines and workflows.
  • Experience in real-time content runtime performance and memory optimizations. 
  • Excellent problem-solving, communication, and teamwork skills.
  • Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
  • Demonstrated commitment to taking ownership, setting goals, exchanging knowledge and driving initiatives independently.

Additional Information

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.   

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
     

If you have observed any irregularities in our recruitment process please click here to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Boston, Massachusetts, United States (On-Site)

Boston, Massachusetts, United States (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Boston, Massachusetts, United States (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Boston, Massachusetts, United States (On-Site)

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