Lead UI Artist
Kabam
Job Summary
As Lead UI Artist for an unannounced AAA project, you will set the visual direction for UI and UX and lead a small team. Responsibilities include visualizing and curating UI direction, ensuring consistency across interfaces, creating icons and graphic designs, conceptualizing screens, prototyping interactions, and implementing visual components in the engine. You will also present designs to stakeholders, own the UI/UX process, mentor a team, and work with external partners. The role requires expertise in design tools (Sketch, Figma, Adobe XD, Photoshop), solving complex problems with human-centered design, exceptional visual design skills, strong communication, and experience with Unity and mobile/F2P games. This is a full-time, on-site position in Vancouver.
Must Have
- 6+ years UI/UX experience
- Shipped mobile game titles
- Expert in design tools (Sketch, Figma, etc.)
- Exceptional visual design skills
- Strong communication skills
- Unity experience
- Passion for mobile/F2P games
Job Description
In this role, you can expect to:
- Visualize and curate the UI direction for the game to set the visual target and keep all UI consistent.
- Monitor and advocate for the consistency of game UI across all interfaces (buttons, icons, etc…).
- Concept, create, and guide the development of icons and other graphic designs as part of screens.
- Conceptualize screens in various levels of completion, from wireframes to polished final assets.
- Prototype screens and interactions before execution.
- Create icons, graphic designs, and other assets required to be implemented as UI in game.
- Convey the motion and visual effects needed by the UI to be reactive, dynamic and engaging to the player.
- Present and communicate design intent and outcomes to stakeholders, driving UI designs to completion at the highest quality.
- Own the UI & UX process; coalescing product, game design, engineering, art and live ops needs to produce actionable artifacts.
- Implement visual components of screens in the engine as needed.
- Provide guidance and mentorship to develop a small team of UI & UX designers and contract resources.
- Work with contract/outsource partners to expand our UI capabilities.
To be successful in this role, your background includes:
- 6+ years of experience as a UI and/or UX Designer or Product Designer in a professional capacity, preferably within video games.
- 1 or more shipped titles in a Senior or Lead UI artist role in mobile games.
- An expert level of expertise in using design tools commonly used in the industry, including Sketch, Figma, Adobe XD, Photoshop, and others.
- Skilled with Figma, the Adobe Suite, and other prototyping software.
- The ability to solve complex problems in resourceful and effective ways, with human-centered design in mind.
- Exceptional eye for visual design.
- Ability to own multiple features.
- Exceptional oral and written communication skills.
- Self-starter and excellent prioritizing skills.
- Experience in Unity.
- A passion for mobile and F2P games.