Lighting Artist (PAYDAY/PUBG)

1 Hour ago • All levels • Technical Art • Concept Art

Job Summary

Job Description

Starbreeze is seeking a Lighting Artist for their PAYDAY/PUBG collaboration. This mid-level role involves creating and implementing in-game lighting in Unreal Engine 4, adhering to art direction while independently finding creative solutions. Close collaboration with Art and Tech teams is crucial to maintain quality and consistency. Responsibilities include using project management tools (e.g., Jira) and ensuring lighting performance and cost-effectiveness. The position requires experience in AA+ console/PC game development, strong artistic skills, and a deep understanding of lighting principles. The role is based in Stockholm with a hybrid work schedule (Tuesday, Wednesday, and Thursday in the office).
Must have:
  • Unreal Engine 4 experience
  • AA+ game lighting experience
  • Creative lighting solutions
  • Performance & cost awareness
  • Strong artistic skills
Good to have:
  • Unreal Engine 5 experience
  • Real-time PBR lighting
  • Various game genre interest
Perks:
  • Competitive salary
  • Annual reviews
  • Pension
  • Referral bonuses
  • Private medical insurance
  • Wellness benefit
  • 30 days vacation
  • Office massages
  • Weekly D&D club

Job Details

We are looking to hire a Lighting Artist to join our PAYDAY/PUBG collaboration project. You will create and implement lighting for various settings that elicit the desired atmosphere of the art direction. 

As a Mid-level member of our team, you will primarily focus on supporting the project and your colleagues whilst continuing to hone your craft and expertise under general direction.

Please note that this role must be based in Stockholm with Tuesday, Wednesday and Thursday as set office days.


Responsibilities:

  • Creating and implementing in-game lighting using Unreal Engine 4;

  • Follow references, concepts, and art direction while also having the initiative to take the work further independently;

  • Working closely with the Art and Tech teams to ensure that quality is consistent and cohesive;

  • Updating work and backlog using project management and planning tools (e.g. JIRA).


Requirements:

  • Experience working as a Lighting Artist or similar role in the development of AA+ console/PC games;

  • Ability to find creative solutions to lighting problems at more complex levels;

  • Great understanding of performance and cost of lighting;

  • Strong artistic skill set, a good sense of light, colors, and materials.


Nice to have:

  • Experience working with Unreal Engine 4 and/or 5;

  • Experience working in real-time PBR lighting workflows using a combination of baked and real-time lighting models;

  • An interest in a variety of different game genres.


Interview process:

  1. 30-minute introductory video call with a member of our Talent Acquisition team

  2. 60-minute video interview with our Art Producer and Senior Environment Artist;

  3. 60-minute video interview with our Studio Art Director and the project’s Producer.


About Starbreeze

At Starbreeze, we believe games are more than just entertainment—they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.

Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.

Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.


What more do we offer?

  • Competitive salaries with annual reviews, generous occupational pension, and referral bonuses.

  • Comprehensive benefits, including private medical insurance, annual wellness benefit, and 30 days of paid vacation.

  • Unique perks such as free monthly office massages, weekly D&D club and other fun activities!


Sound good? Then we can’t wait to see your CV and look forward to meeting you. We recommend that you apply as soon as possible as selection and interviews are held continuously. Please submit your CV and cover letter in English.


Recruitment agencies may not submit CVs through this website or directly to hiring managers. Starbreeze Entertainment does not accept unsolicited recruitment agency CVs, and will not pay fees to any third-party agency or company that does not have a signed agreement with us.

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About The Company

Starbreeze is an independent developer, publisher, and distributor of PC and console games targeting the global market, with studios in Stockholm, Barcelona, Paris and London. Housing the smash hit IP PAYDAY™, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers.


Starbreeze shares are listed on Nasdaq Stockholm

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

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Stockholm, Stockholm County, Sweden (Hybrid)

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