Intern Concept Artist

1 Month ago • All levels
Concept Art

Job Description

As an Intern Concept Artist, you will be responsible for creating detailed 2D and 3D concept art for environments, characters, and props. This role involves collaborating with the art director and game developers, researching styles, and developing designs throughout the production process. You will need strong communication skills to pitch ideas and adapt to feedback, while also meeting strict deadlines. Proficiency in creative software like Photoshop, Painter, SketchUp, and Illustrator is essential.
Good To Have:
  • Degree in fine art preferred.
  • Avid gamer and mobile app enthusiast.
  • Portfolio that shows interesting, stylized characters and environments.
  • Strong foundation in the traditional arts: color theory, figure drawing, traditional 2D animation, illustration, background layout, and/or painting.
Must Have:
  • Create quick and detailed drawings and paintings of environments, characters, buildings, vehicles, and props.
  • Liaise with the producer, art director, game developer, etc. regarding project briefs.
  • Research concept subjects, styles & genres.
  • Respond positively & proactively to feedback.
  • Develop concepts & designs for the duration of the production process.
  • Use traditional and technological approaches to create designs in 2D and 3D.
  • Explain and pitch ideas clearly to the client and design team.
  • Adapt and refine work based on feedback.
  • Maintain good communication.
  • Meet strict deadlines.
  • Knowledge of Photoshop is a must.
  • Bold and inspirational under tight deadlines.
  • Have a positive attitude and a constant drive to succeed.

Add these skills to join the top 1% applicants for this job

2d-animation
communication
color-theory
concept-art
game-texts
2d-art
photoshop

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| Department: | Concept Art |

| Position: | Intern 2d Artist |

| Role and responsibilities: | Responsibilities:

  • Create quick and detailed drawings and paintings of environments, characters, buildings, vehicles, and props.
  • Liaising with the producer, art director, game developer, etc regarding the brief for the project
  • Researching concept subjects, styles & genres
  • Responding positively & proactively to feedback
  • Continuing to develop concepts & designs for the duration of the production process
  • Use traditional and technological approaches to create designs in 2D and 3D through drawing and painting
  • Explain and pitch your ideas clearly to the client and design team
  • Adapt and refine your work based on feedback
  • Maintain good communication
  • Be confident using creative programs and technologies e.g. Photoshop, Painter, SketchUp, illustrator.
  • Meet strict deadlines. |

| Requirements: | Qualifications:

  • Degree in fine art preferred
  • Knowledge of Photoshop is a must.
  • Bold and inspirational under tight deadlines.
  • Have a positive attitude and a constant drive to succeed.

Bonus:

  • Avid gamer and mobile app enthusiast
  • Portfolio that shows interesting, stylized characters and environments.
  • Strong foundation in the traditional arts: color theory, figure drawing, traditional 2D animation, illustration, background layout, and/or painting are all big pluses. |

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