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| Department: | Concept Art |
| Position: | Intern 2d Artist |
| Role and responsibilities: | Responsibilities:
- Create quick and detailed drawings and paintings of environments, characters, buildings, vehicles, and props.
- Liaising with the producer, art director, game developer, etc regarding the brief for the project
- Researching concept subjects, styles & genres
- Responding positively & proactively to feedback
- Continuing to develop concepts & designs for the duration of the production process
- Use traditional and technological approaches to create designs in 2D and 3D through drawing and painting
- Explain and pitch your ideas clearly to the client and design team
- Adapt and refine your work based on feedback
- Maintain good communication
- Be confident using creative programs and technologies e.g. Photoshop, Painter, SketchUp, illustrator.
- Meet strict deadlines. |
| Requirements: | Qualifications:
- Degree in fine art preferred
- Knowledge of Photoshop is a must.
- Bold and inspirational under tight deadlines.
- Have a positive attitude and a constant drive to succeed.
Bonus:
- Avid gamer and mobile app enthusiast
- Portfolio that shows interesting, stylized characters and environments.
- Strong foundation in the traditional arts: color theory, figure drawing, traditional 2D animation, illustration, background layout, and/or painting are all big pluses. |