1. Responsible for the construction of original worldviews and the writing of corresponding plot content.
2. Output documents such as character design and scene design, and coordinate with art, outsourcing, etc., to promote production implementation.
3. Responsible for the in-game presentation of plot content, as well as the creation and maintenance of related tools.
4. Responsible for cooperating with level designers to complete the overall level narrative design and implementation.
5. Responsible for providing worldview packaging and plot content support for in-game, system, activity, and item content.
1. Bachelor's degree or above, with more than 4 years of experience in copywriting and planning, familiar with the game development collaboration process, and experience in the complete process from game development to launch is preferred.
2. Familiar with game narrative design related content (including systems, narrative tools, etc.), experience in AVG performance and storyboard design is preferred.
3. Excellent copywriting skills, familiar with Japanese-style Western fantasy and monster-slaying upgrade novels, in-depth research on evolution themes, beast-taming, and other-world works is preferred.
4. Rich gaming experience, in-depth experience or research of multiple mainstream card or RPG products on the market.
5. Strong ability to withstand pressure and team communication skills, highly passionate about game development, willing to try innovation and exploration in new product directions, and accept the risks and pressures with an optimistic attitude.