Senior Concept Artist

1 Year ago • 5 Years +

Job Summary

Job Description

Senior Concept Artist needed for AAA game development. Must have 5+ years experience, strong portfolio, and experience in medieval architecture and design.
Must have:
  • Concept Artist
  • Medieval Architecture
  • Game Development
  • Published Games
Good to have:
  • 3D Software
  • Unreal Engine
  • Medieval History
  • Cross-Discipline
Perks:
  • Flexible Hours
  • Remote Work

Job Details

Raw Power Games is a games developer dedicated to creating amazing games while fostering a remarkable work culture for our team. At Raw Power Games, we encourage experimentation and recognize the value of learning and growth. We are located in Copenhagen, but with flexible work hours and remote options, we prioritize task completion over specific time or location. We believe that an inclusive and inspiring work environment brings out the best in our talented individuals, resulting in exceptional games.

 

The company is fully funded to develop and release the first game in early 2026 with an expected size of 60-70 employees - the majority being industry veterans.

 

We strive to be the best workplace in the games industry, by offering...

 

  • Competitive salaries
  • Supplemental pension contributions
  • Generous revenue share and long-term equity programs
  • 30 days of annual vacation
  • Flexible work hours
  • Remote work supported (if the timezone is plus/minus 1/2hrs from Copenhagen)
  • Low hierarchy, your respectful feedback is welcome
  • Great focus on work/life balance
  • Bleeding edge tech stack
  • Skilled co-workers that are driven by a passion to create

 

 

The Team

You will be working closely with the art director, the character and environment art teams, the UI/UX team, and the game design team to visualize the look of the game and provide support to the narrative and features of the game through concept art


Desirable skills and knowledge

  • At least 5 years of work experience as a concept artist in game studios.
  • Solid portfolio demonstrating a strong foundation in art and design skills, with an in-depth understanding of architectural design.
  • Lead or senior concept role on at least one published PC or Console AA/AAA game.
  • Sufficient experience in cross-discipline cooperation.
  • A comprehensive understanding of the console/PC game development art pipeline and foreknowledge of the expected -outcome.
  • Good team player and communicator.
  • A flexible and open mindset, able to quickly adapt to new ideas or approaches.
  • Good time management skills and a proactive mentality.
  • Sufficient knowledge of 3D software and Unreal Engine is appreciated.
  • Passion for games and medieval history is a plus.

 

      

    Role responsibilities

    • Create designs of European medieval architecture.
    • Design medieval armor and weapons.
    • Produce in-game narrative art.
    • Provide supportive visual mockups for the design and UI/UX teams.
    • Participate in the planning and scheduling of tasks for the concept team


    Diversity and Culture

    We strongly believe in a discrimination-free workplace. Harassment, bullying and exclusionary practices are not tolerated. We embrace diversity of experience, perspectives, and background: they help us create a people-positive work environment and engaging games. Whoever you are, your application receives fair consideration.

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    About The Company

    Copenhagen, Denmark (Hybrid)

    Copenhagen, Denmark (Hybrid)

    Copenhagen, Denmark (Remote)

    Copenhagen, Denmark (Hybrid)

    Copenhagen, Denmark (Hybrid)

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