Technical Artist (European and American Modern Realism)

21 Minutes ago • 2 Years +
Technical Art

Job Description

The Technical Artist will collaborate with programmers and artists to enhance visual expressiveness, develop example projects, and implement effects. Responsibilities include assisting with new technology verification, conducting preliminary research, evaluating implementation, and optimizing art effects and real machine performance. The role also involves formulating resource planning, performance specifications, and automated testing tools, communicating with stakeholders to improve visual quality, and staying updated on industry trends to ensure leading art quality.
Good To Have:
  • Experience in successful high-quality projects is preferred
Must Have:
  • At least 2 years of Technical Artist (TA) experience
  • Solid art foundation, good understanding of structure, light, color, and materials, with high aesthetic ability
  • Good communication, coordination, and expression skills, with the awareness and ability to promote and solve problems
  • Possess a spirit of collaboration, proactiveness, strong sense of responsibility, ability to withstand pressure, and maintain a learning spirit
  • Familiar with UnrealEngine5, able to independently complete work using material editor and BluePrint, familiar with Shader language, and familiar with Profile tools

Add these skills to join the top 1% applicants for this job

communication
game-texts
resource-planning
automated-testing

Job Description

1. Collaborate with programmers and artists to enhance visual expressiveness, develop example projects, and implement effects.

2. Assist art colleagues in verifying the effects of new technologies.

3. Conduct preliminary research, evaluate implementation, and optimize art effects and real machine performance according to requirements.

4. Based on actual project conditions, formulate resource planning, performance specifications, and supporting automated testing tools to ensure their implementation in the project.

5. Communicate closely with relevant stakeholders, and propose insights and solutions for improving and implementing visual quality.

6. Pay attention to industry trends to ensure leading art quality.

Job Requirements

1. Passionate about games, with at least 2 years of TA experience.

2. Solid art foundation, good understanding of structure, light, color, materials, etc., with high aesthetic ability.

3. Good communication, coordination, and expression skills, with the awareness and ability to promote and solve problems.

4. Possess a spirit of collaboration, proactiveness, strong sense of responsibility, ability to withstand certain pressure, and maintain a learning spirit.

5. Familiar with UnrealEngine5, able to independently complete work using material editor and BluePrint, familiar with Shader language, and familiar with Profile tools.

6. Experience in successful high-quality projects is preferred.

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