This role is for a Unity3D Client Lead Programmer in Shanghai, Pudong New Area. Responsibilities include architecting and developing the core technology and overall structure of Unity3D games; selecting and tackling key technical aspects of game features; controlling code quality and participating in defining art standards; mastering hot update solutions for large-scale resource projects; expertise in designing combat frameworks for frame-synchronized 3D action projects; performance analysis, optimization, and troubleshooting; developing game demos and mastering 3C-related technical solutions; managing project timelines, coordinating cross-departmental efforts, and ensuring smooth game development. The ideal candidate has 10+ years' experience in Unity3D development with a proven track record of leading client-side development on at least one released Unity3D action game.