2D Generalist Artist

3 Hours ago • 3 Years +
2D Art

Job Description

As a 2D Generalist Artist at EA Create APAC, you will be responsible for developing 2D/UI designs for seasonal content and supporting live updates for Battlefield. This role requires extensive experience in creating new themes and addressing R&D challenges. You will collaborate with the Art Director, Game Designer, Development Director, and 3D Art Leads to deliver high-quality in-game content.
Good To Have:
  • Some knowledge of commercial engines, such as Unreal Engine (UE).
  • Familiar with 3D software, such as Blender.
Must Have:
  • Develop 2D/UI art for seasonal updates, including quick iterations or different design options.
  • Work with producers, art directors and development directors to ensure work is delivered on time.
  • Follow guidance and feedback from different stakeholders.
  • Showcase in-game content effectively.
  • 3+ years of professional game development experience.
  • Proficient in 2D/UI design, with a solid understanding of user experience, interface interaction, and graphics.
  • Highly proficient in using 2D art software such as Photoshop, illustrator.
  • A good understanding of the hardware UI/UX R&D processes and pipelines.
  • A good understanding of graphic design principles, shape language, composition, layout, color, light and shadow, vibe, mood.
  • Portfolio demonstrating high quality 2D art.
Perks:
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games

Add these skills to join the top 1% applicants for this job

unreal
graphics-design
game-texts
composition
user-experience-ux
user-interface
2d-art
photoshop
blender

General Information

Role ID

211506

Worker Type

Regular Employee

Studio/Department

EA Studios - EA Create

Work Model

On Site

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

About EA Create

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We’re a diverse team that is unified through collaboration, culture and craft.

Role

As a part of the Create APAC team, you will be responsible for creating 2D/UI designs for seasonal content, supporting the Live updates to Battlefield. This position requires extensive experience, in addition to creating designs for new themes, and you will utilize your skills and creativity to address any challenges that may arise throughout the R&D process. You will work as part of a team of talented artists under the guidance of the Art Director and in collaboration with Game Designer, Development Director, and 3D Art Leads.

Responsibilities:

  • Develop 2D/UI art for seasonal updates, including quick iterations or different design options of 2D/UI, guided by the established world view, theme brief, or specific requirements.
  • Work with producers, art directors and development directors to ensure work is delivered on time.
  • Follow guidance and feedback from different stakeholders.
  • Showcase our in-game content in the best light.

Qualifications

  • 3+ years of professional game development experience.
  • Proficient in 2D/UI design, with a solid understanding of user experience, interface interaction, and graphics.
  • Highly proficient in using 2D art software such as Photoshop, illustrator.
  • A good understanding of the hardware UI/UX R&D processes and pipelines
  • A good understanding of graphic design principles, shape language, composition, layout, color, light and shadow, vibe, mood.
  • Have some knowledge of commercial engines, such as Unreal Engine (UE). Familiar with 3D software, such as Blender.
  • Portfolio demonstrating high quality 2D art

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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