3D Stylized Environment Artist
Bondex
Job Summary
Stylized environment artist for AAA metaverse project. 5+ years experience, Maya, ZBrush, Substance Painter.
Must Have
- Maya, ZBrush
- Substance Painter
- Environment Artist
- 5+ Years Exp
Good to Have
- Game Development
- User Experience
- Lighting Scenarios
- Production Outputs
Perks & Benefits
- Flexible Scheduling
- Global Applicants
Job Description
About the job
Position Overview
We are in search of a skilled, imaginative, and team-oriented Senior 3D Stylized Environment Artist to contribute to one of the most ambitious AAA metaverse projects to date.
Key Responsibilities
To be eligible for this role, applicants must meet the following criteria:
We are in search of a skilled, imaginative, and team-oriented Senior 3D Stylized Environment Artist to contribute to one of the most ambitious AAA metaverse projects to date.
Key Responsibilities
- Craft stylized models for various environments, structures, lighting scenarios, and props suitable for extensive, interactive maps, utilizing tools like Maya and ZBrush.
- Leverage your modeling prowess to ensure that production outputs are of superior quality, optimized for performance, and exhibit a high level of polish.
- Participate in review sessions and integrate feedback effectively.
- Operate as an integral member of a dynamic, close-knit team, collaborating with fellow artists and engineers to realize a cohesive vision.
To be eligible for this role, applicants must meet the following criteria:
- A minimum of 5 years of professional experience as an Environment Artist in the gaming or VFX/film sectors.
- Demonstrated ability to rapidly iterate on concepts and finalize assets in an optimized state.
- Proficiency in designing both indoor and outdoor environments, ranging from detailed interior spaces to expansive landscapes.
- Expertise in software tools such as Substance Painter, Maya, and ZBrush.
- Excellent verbal and written communication skills in English.
- Location: Fully Remote
- Global Applicants: Welcomed from all countries
- Working Hours: Flexible scheduling
- Type: Full-Time
- Department: Design
- Seniority Level: Senior
- Game Development
- User Experience Design
- Initial Screening
- First Interview
- Second Interview
- Job Offer
8 Skills Required For This Role
Real Time Vfx
Communication
Game Texts
Lighting Shading
User Experience Ux
Substance Painter
Zbrush
Maya