We are Fatshark
We are a critically acclaimed Swedish game development studio with about 190 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way.
The role
Fatshark is hiring an AI Systems Engineer to join a small, experimental team led by our Chief Innovation Officer (CINO). The role focuses on exploring and applying AI to enhance both game design and production workflows. We’re open to candidates at different experience levels — from recent graduates with strong potential to seasoned engineers who can lead projects and mentor others. If you’re curious about — or already experienced in — applying AI to game development and creative production, we’d love to hear from you.
What you'll do
- Develop and implement AI solutions tailored to enhance player experience and game production efficiency
- Stay up-to-date with and research state-of-the-art AI techniques
- Utilize a variety of programming languages and tools, including C/C++, Go, Lua, and Python, to integrate and experiment with modern AI technologies in our games and production pipelines
- Experiment with emerging AI methods (including LLMs, RAG, multimodal systems, reinforcement learning, and automated evaluation) to discover new and more efficient ways to develop games
- Maintain a focus on creating scalable, reliable, and efficient AI systems that enhance gameplay and development workflows
- Promote AI literacy and support the adoption of related technologies across the studio
Required qualifications
Essential
- Strong programming skills and a deep appreciation for code as both craft and engineering
- Curiosity for new technologies and a willingness to explore and fail fast
- Excellent communication skills and a collaborative mindset
By Level
Junior:
Bachelor’s or Master’s degree in Computing, Mathematics, Physics, or equivalent; familiarity with current AI trends such as LLMs, agents, RAG, and fine-tuning
**
Intermediate:**
2–5 years of professional experience in ML/AI or game development; proven ability to take prototypes into production
**
Senior:**
Capable of leading projects and mentoring others, with either:**
a. significant experience designing and deploying ML/AI systems, or
b.** a long background in game development, combined with a track record of experimenting with or integrating ML/AI into development workflows
Bonus qualifications
- Experience experimenting with or integrating AI into content production workflows — for example, 3D art, animation, sound, or other game assets
- Interest or experience in game development, whether as a hobby, side project, or academic pursuit
- Experience from side projects, participation in game jams, programming competitions, etc.
- Ability to showcase an excellent GitHub repo
- Enjoys the occasional office dog!
What we offer
- A playful, friendly and inclusive workplace
- Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days
- Regulated flex time and paid overtime
- Occupational pension
- Health benefits and health check ups
- Bonus program
- Relocation package for international talent
- Parties, social events and team-building activities
- Dog-friendly office located in central Stockholm