1. Participate in the creative planning and script outline for game cutscenes.
2. Determine storyboards and art style, and promote the smooth implementation of creative solutions.
3. Participate in designing detailed character dynamic performances, linking plot with gameplay experience.
4. Participate in drawing in-game cutscene storyboards and camera direction, enhancing narrative tension through camera movement rhythm.
1. Familiar with film-level camera techniques, able to independently draw dynamic storyboards or 3D layouts.
2. Outstanding modeling ability, passionate about character performance design, able to design shots from the perspective of game experience and game design.
3. Familiar with UE sequencer, Maya, PR.
4. Familiar with game production process and project animation style.